US Patent Application 17828813. GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS simplified abstract

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GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS

Organization Name

Sony Interactive Entertainment LLC

Inventor(s)

Kristie Ramirez of San Mateo CA (US)

Elizabeth Juenger of San Mateo CA (US)

Katie Egeland of San Mateo CA (US)

Sepideh Karimi of San Mateo CA (US)

Lachmin Singh of San Mateo CA (US)

Olga Rudi of San Mateo CA (US)

GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS - A simplified explanation of the abstract

This abstract first appeared for US patent application 17828813 titled 'GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS

Simplified Explanation

The patent application describes a method and system for generating virtual effects indicators based on the direction of sounds in a virtual environment, using gaze data from a camera on a client device.

  • Gaze data is tracked using a camera on a client device to determine where the player is looking within a virtual environment.
  • The system identifies a point of focus within the virtual environment, indicating where the player's eyes are focused.
  • When a directional sound is received, the system checks if the point of focus moves towards the source of the sound within the virtual environment.
  • If the point of focus does not move towards the source location, it indicates that a virtual effect indicator associated with the type of sound should be generated.
  • The virtual effect indicator provides visual feedback to the player, enhancing their immersive experience in the virtual environment.


Original Abstract Submitted

A method and system for providing gaze-based generation of virtual effects indicators correlated with directional sounds is disclosed. Gaze data is tracked via a camera associated with a client device to identify a point of focus within a three-dimensional virtual environment towards which one or both eyes of the player are focused. When the point of focus indicated by the gaze data when the point of focus does not move towards the source location within the three-dimensional virtual environment when the directional sound is received indicates that a virtual effect indicator associated with the directional sound type of the indicated directional sound is should be generated.