US Patent Application 17662175. ALGORITHMICALLY ADJUSTING THE HIT BOX OF ICONS BASED ON PRIOR GAZE AND CLICK INFORMATION simplified abstract

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ALGORITHMICALLY ADJUSTING THE HIT BOX OF ICONS BASED ON PRIOR GAZE AND CLICK INFORMATION

Organization Name

Google LLC


Inventor(s)

Dongeek Shin of Santa Clara CA (US)

Ricardo John Campbell of Redwood City CA (US)

Jingying Hu of Menlo Park CA (US)

ALGORITHMICALLY ADJUSTING THE HIT BOX OF ICONS BASED ON PRIOR GAZE AND CLICK INFORMATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 17662175 titled 'ALGORITHMICALLY ADJUSTING THE HIT BOX OF ICONS BASED ON PRIOR GAZE AND CLICK INFORMATION

Simplified Explanation

The patent application describes a method for interacting with objects on a wearable device based on historical user data and eye tracking.

  • The method involves analyzing user data related to past events on the wearable device.
  • Based on this historical data, the method calculates the likelihood of the user interacting with an object displayed on the device.
  • A hitbox, which represents the area around the object that can be interacted with, is then adjusted in size according to the calculated probability.
  • The method uses eye tracking technology to detect when the user's gaze falls within the adjusted hitbox.
  • If the user's gaze is detected within the hitbox, the method triggers an action corresponding to the object being interacted with.

Overall, this patent application introduces a method that enhances user interaction with objects on a wearable device by leveraging historical data and eye tracking technology.


Original Abstract Submitted

A method including determining historical user data associated with an event occurring on a wearable device, determining a probability of interacting with an object on a display of the wearable device based on the historical user data, scaling a hitbox associated with the object to form a scaled hitbox, detecting a user input based on an eye tracking being within the scaled hitbox, and in response to detecting the user input, initiating an action corresponding to the object.