Qualcomm incorporated (20240135493). VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING simplified abstract
Contents
- 1 VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 How does the technology impact battery life of the XR device?
- 1.11 What is the impact of network latency on the rendering process?
- 1.12 Original Abstract Submitted
VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING
Organization Name
Inventor(s)
Fengjun Xi of San Diego CA (US)
Bongyong Song of San Diego CA (US)
Qing Li of Princeton Junction NJ (US)
VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240135493 titled 'VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING
Simplified Explanation
The abstract describes a patent application related to wireless communication and extended reality (XR) devices. The XR device can transmit rendering data to two wireless communication devices based on view information, and receive rendered data from them.
- Division of rendering data into first and second portions based on view information
- XR device transmitting first and second portions of rendering data to wireless communication devices
- XR device receiving rendered data from wireless communication devices
- View information used to determine division of rendering data
- Offloaded rendering process for XR devices
Potential Applications
The technology described in this patent application could be applied in various industries such as gaming, virtual reality experiences, remote collaboration, and training simulations.
Problems Solved
This technology solves the problem of offloading rendering tasks from XR devices to wireless communication devices, improving performance and efficiency of the XR experience.
Benefits
The benefits of this technology include enhanced rendering capabilities for XR devices, reduced processing load on the XR device, improved user experience, and potential cost savings.
Potential Commercial Applications
- "Enhanced Rendering Capabilities for XR Devices: Improving User Experience and Efficiency"
Possible Prior Art
There may be prior art related to offloading rendering tasks from one device to another in the context of extended reality or virtual reality applications.
Unanswered Questions
How does the technology impact battery life of the XR device?
The abstract does not mention how this technology may impact the battery life of the XR device. It would be important to understand if offloading rendering tasks affects the power consumption of the XR device.
What is the impact of network latency on the rendering process?
The abstract does not address how network latency between the XR device and the wireless communication devices may impact the rendering process. It would be crucial to know if delays in data transmission affect the overall XR experience.
Original Abstract Submitted
various aspects of the present disclosure generally relate to wireless communication. in some aspects, an extended reality (xr) device may transmit, to a first wireless communication device and a second wireless communication device, a first portion of rendering data and a second portion of rendering data, respectively, for offloaded rendering, wherein a division of the rendering data into the first portion of the rendering data and the second portion of the rendering data is based at least in part on view information. the xr device may receive, from the first wireless communication device and the second wireless communication device, a first portion of rendered data and a second portion of the rendered data, respectively, based at least in part on the transmitting. numerous other aspects are described.