Qualcomm incorporated (20240104794). PVS OVER UDP FOR SPLIT RENDERING simplified abstract

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PVS OVER UDP FOR SPLIT RENDERING

Organization Name

qualcomm incorporated

Inventor(s)

Joseph Daniel Garvey of San Diego CA (US)

Bojan Vrcelj of San Diego CA (US)

PVS OVER UDP FOR SPLIT RENDERING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240104794 titled 'PVS OVER UDP FOR SPLIT RENDERING

Simplified Explanation

The patent application describes a system for PVS over UDP for split rendering, where a graphics processor detects data loss associated with visible primitives and video packets, and updates information based on concealment information from previous frames.

  • Graphics processor detects data loss in visible primitives and video packets
  • Concealment information is identified for affected visible primitives
  • Information associated with visible primitives is updated based on concealment information

Potential Applications

This technology could be applied in virtual reality systems, video streaming services, and gaming consoles to improve rendering quality and reduce visual artifacts.

Problems Solved

1. Addressing data loss in visible primitives and video packets 2. Enhancing visual quality in real-time graphics rendering

Benefits

1. Improved visual fidelity in graphics rendering 2. Enhanced user experience in virtual environments 3. Reduced visual artifacts and glitches in video streaming

Potential Commercial Applications

Optimizing graphics rendering in VR headsets Enhancing video streaming quality in online platforms Improving gaming performance in consoles

Possible Prior Art

One possible prior art could be the use of error concealment techniques in video compression algorithms to mitigate data loss and improve video quality.

Unanswered Questions

How does this technology impact real-time rendering in virtual reality environments?

This technology could significantly improve the visual quality and overall experience in virtual reality applications by reducing visual artifacts and glitches caused by data loss.

What are the potential limitations of this system in handling large-scale data loss scenarios?

The system may face challenges in handling extensive data loss situations, which could impact the effectiveness of the concealment techniques and overall rendering quality.


Original Abstract Submitted

this disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for pvs over udp for split rendering. a graphics processor may obtain, a pvs and a set of video packets. the graphics processor may determine, if a data loss associated with the pvs or the set of video packets is detected, one or more first visible primitives in the set of visible primitives that are currently affected by the data loss associated with the pvs or the set of video packets. the graphics processor may identify concealment information for the one or more first visible primitives in the set of visible primitives based on the one or more first visible primitives in a previous frame. the graphics processor may update information associated with the one or more first visible primitives based on the concealment information for the one or more first visible primitives.