Nvidia corporation (20240103437). HOLOGRAPHIC VOLUMETRIC DISPLAYS simplified abstract

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HOLOGRAPHIC VOLUMETRIC DISPLAYS

Organization Name

nvidia corporation

Inventor(s)

Jonghyun Kim of San Francisco CA (US)

Ward Lopes of San Jose CA (US)

David Luebke of Charlottesville VA (US)

HOLOGRAPHIC VOLUMETRIC DISPLAYS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240103437 titled 'HOLOGRAPHIC VOLUMETRIC DISPLAYS

Simplified Explanation

The abstract describes a display system that includes light sources, spatial light modulators, and scatterers. A method for displaying content involves computing phase or amplitude modulation associated with 2D or 3D content and using spatial light modulators to modulate light based on this modulation to generate scattered light.

  • Light sources, spatial light modulators, and scatterers are key components of the display system.
  • The method involves computing phase or amplitude modulation for 2D or 3D content and using spatial light modulators to generate modulated light.
  • The modulated light is scattered by scatterers to display the content effectively.

Potential Applications

This technology could be used in holographic displays, augmented reality devices, and digital signage.

Problems Solved

This technology solves the problem of efficiently displaying 2D and 3D content with high resolution and brightness.

Benefits

The benefits of this technology include improved image quality, energy efficiency, and the ability to display dynamic content effectively.

Potential Commercial Applications

Potential commercial applications include consumer electronics, advertising displays, and entertainment systems.

Possible Prior Art

Prior art may include similar display systems using spatial light modulators and scatterers for image projection.

Unanswered Questions

How does this technology compare to traditional display systems in terms of cost and complexity?

This article does not provide a direct comparison between this technology and traditional display systems in terms of cost and complexity.

What are the limitations of this technology in terms of scalability and adaptability to different display sizes?

The article does not address the limitations of this technology in terms of scalability and adaptability to various display sizes.


Original Abstract Submitted

one embodiment of a display system includes one or more light sources, one or more spatial light modulators, and a plurality of scatterers. one embodiment of a method for displaying content includes computing at least one of a phase or an amplitude modulation associated with two-dimensional (2d) or three-dimensional (3d) content, and causing one or more spatial light modulators to modulate light based on the at least one of a phase or an amplitude modulation to generate modulated light, where the modulated light is scattered by a plurality of scatterers.