Microsoft technology licensing, llc (20240135628). TEMPORAL AND SPATIAL COHERENCE IN RAY TRACING simplified abstract

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TEMPORAL AND SPATIAL COHERENCE IN RAY TRACING

Organization Name

microsoft technology licensing, llc

Inventor(s)

Martin Jon Irwin Fuller of Gaydon (GB)

TEMPORAL AND SPATIAL COHERENCE IN RAY TRACING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240135628 titled 'TEMPORAL AND SPATIAL COHERENCE IN RAY TRACING

Simplified Explanation

A ray trace operation involves tracing a ray through a virtual environment to determine the intersected object component.

  • Ray trace operation: Tracing a ray through a virtual environment to find the intersected object component.
  • Virtual environment: Comprised of virtual objects defined by object components.
  • Intersected object component: The component of the virtual object that the ray intersects with.
  • Ray trace temporal coherence data: Information based on preceding ray trace operations.
  • Ray trace spatial coherence data: Information based on spatially proximate ray trace operations.

Potential Applications

This technology can be applied in various fields such as:

  • Computer graphics
  • Virtual reality
  • Augmented reality
  • Gaming industry

Problems Solved

This technology helps in:

  • Enhancing realism in virtual environments
  • Improving accuracy in object interaction
  • Optimizing rendering processes

Benefits

The benefits of this technology include:

  • Faster rendering times
  • Enhanced visual quality
  • Improved user experience

Potential Commercial Applications

This technology can be commercially utilized in:

  • Video game development
  • Animation studios
  • Architectural visualization
  • Simulation software

Possible Prior Art

One example of prior art in this field is the use of ray tracing algorithms in computer graphics to simulate the path of light rays in a virtual environment.

Unanswered Questions

How does this technology impact real-time applications?

This article does not delve into the real-time capabilities of the ray trace operation and its implications on applications that require immediate feedback or responses.

What are the computational requirements for implementing this technology?

The article does not address the computational resources needed to perform ray tracing operations in a virtual environment and how it may impact system performance.


Original Abstract Submitted

a ray trace operation includes tracing a ray from an origin point in accordance with a ray path into a virtual environment (where the virtual environment comprises one or more virtual objects defined by one or more object components) and determining an intersected object component of the one or more object components that the ray intersects with. determining the intersected object component comprises accessing (i) ray trace temporal coherence data based upon a preceding ray trace operation that temporally precedes the ray trace operation or (ii) ray trace spatial coherence data based upon a spatially proximate ray trace operation.