Microsoft technology licensing, llc (20240119685). FRAMEWORK FOR INTERACTION AND CREATION OF AN OBJECT FOR A 3D EXPERIENCE IN AN ACCESSIBILITY ENVIRONMENT simplified abstract

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FRAMEWORK FOR INTERACTION AND CREATION OF AN OBJECT FOR A 3D EXPERIENCE IN AN ACCESSIBILITY ENVIRONMENT

Organization Name

microsoft technology licensing, llc

Inventor(s)

Brett D. Humphrey of Seattle WA (US)

Lucas Martins De Souza of Seattle WA (US)

Yaying Zhang of Redmond WA (US)

Daryan Josche Macdonnell of Kirkland WA (US)

Emily Jane Dorsey of Seattle WA (US)

Evan Tice of Seattle WA (US)

FRAMEWORK FOR INTERACTION AND CREATION OF AN OBJECT FOR A 3D EXPERIENCE IN AN ACCESSIBILITY ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240119685 titled 'FRAMEWORK FOR INTERACTION AND CREATION OF AN OBJECT FOR A 3D EXPERIENCE IN AN ACCESSIBILITY ENVIRONMENT

Simplified Explanation

The techniques disclosed in this patent application focus on improving accessibility for users with disabilities in three-dimensional experiences by enabling them to create and personalize objects within the space. This is achieved by translating and grouping components from the three-dimensional environment into an intuitive hierarchy, which is then organized into an accessible user interface for easy navigation using simplified inputs and assistive technologies.

  • Users with disabilities can create and personalize objects in a three-dimensional space.
  • Components from the space are translated and grouped into a logical hierarchy.
  • The grouped components are organized into an accessible user interface.
  • Users can navigate the interface using simplified inputs and assistive technologies.
  • Empowers users with disabilities to customize their user experience in a layered, well-defined format.

Potential Applications

This technology could be applied in virtual reality environments, gaming, educational software, and design tools to make them more accessible to users with disabilities.

Problems Solved

This technology addresses the challenge of making three-dimensional experiences more inclusive and user-friendly for individuals with disabilities by providing them with tools to navigate and interact with the environment effectively.

Benefits

The benefits of this technology include increased independence and empowerment for users with disabilities, improved accessibility in virtual environments, and enhanced personalization options for a more tailored user experience.

Potential Commercial Applications

This technology could be utilized in the development of assistive technology products, accessibility software, and inclusive design tools for various industries, including entertainment, education, and healthcare.

Possible Prior Art

One potential prior art could be existing assistive technology tools that aim to improve accessibility in digital environments for users with disabilities. These tools may include screen readers, voice recognition software, and alternative input devices.

Unanswered Questions

How does this technology compare to existing accessibility solutions in three-dimensional spaces?

This article does not provide a direct comparison with existing accessibility solutions in three-dimensional spaces, leaving the reader to wonder about the specific advantages and differences this technology offers.

What are the specific assistive technologies supported by this system for users with disabilities?

The article does not delve into the specific assistive technologies supported by this system, leaving the reader curious about the compatibility and integration with various assistive devices and software.


Original Abstract Submitted

the techniques disclosed herein enable systems to translate three-dimensional experiences into user accessible experiences to improve accessibility for users with disabilities. namely, the discussed system enables users with disabilities to create and personalize objects for use in the three-dimensional experience. this is accomplished by translating and grouping components from a three-dimensional space to form an intuitive and logical hierarchy. the grouped components are then organized into an accessible user interface which a user with disabilities can navigate using simplified inputs and assistive technologies. in this way, users with disabilities can be empowered to personalize their user experience and understand a three-dimensional space in a layered, well-defined format.