Meta platforms technologies, llc (20240104870). AR Interactions and Experiences simplified abstract

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AR Interactions and Experiences

Organization Name

meta platforms technologies, llc

Inventor(s)

Anna Fuste Lleixa of Medford MA (US)

Pol Pla I Conesa of Portland OR (US)

Daniel Rosas of Auburn WA (US)

Aaron Faucher of Torrance CA (US)

Roger Ibars Martinez of Seattle WA (US)

Nathan Aschenbach of Seattle WA (US)

Hae Jin Lee of Seattle WA (US)

Jing Ma of Mill Creek WA (US)

Ana Garcia Puyol of Mountain View CA (US)

Amber Choo of San Mateo CA (US)

AR Interactions and Experiences - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240104870 titled 'AR Interactions and Experiences

Simplified Explanation

The disclosed systems and methods in this patent application can detect interactions with virtual objects based on specific gestures and take actions accordingly.

  • The technology involves detecting interactions with virtual objects.
  • Actions are triggered by specific gestures.
  • Further interactions, such as holding a gesture for a specific time or moving it in a particular direction, can lead to different actions.
  • The system can respond to releasing the gesture as well.

Potential Applications

This technology could be applied in virtual reality gaming, interactive educational platforms, and augmented reality applications.

Problems Solved

This technology solves the problem of providing intuitive and interactive ways to interact with virtual objects in a digital environment.

Benefits

The benefits of this technology include enhanced user experience, increased engagement, and improved usability of virtual reality and augmented reality applications.

Potential Commercial Applications

One potential commercial application of this technology could be in the development of interactive training simulations for various industries.

Possible Prior Art

Prior art in this field may include similar patents related to gesture-based interactions with virtual objects in virtual reality or augmented reality environments.

Unanswered Questions

How does this technology impact user privacy and data security?

This article does not address the potential privacy concerns or data security implications of implementing this technology.

What are the potential limitations or challenges of integrating this technology into existing systems?

The article does not discuss any potential obstacles or difficulties that may arise when integrating this technology into current systems or platforms.


Original Abstract Submitted

in some implementations, the disclosed systems and methods can detect an interaction with respect to a set of virtual objects, which can start with a particular gesture, and take an action with respect to one or more virtual objects based on a further interaction (e.g., holding the gesture for a particular amount of time, moving the gesture in a particular direction, releasing the gesture, etc.).