Intel corporation (20240111609). SYNCHRONIZATION UTILIZING LOCAL TEAM BARRIERS FOR THREAD TEAM PROCESSING simplified abstract

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SYNCHRONIZATION UTILIZING LOCAL TEAM BARRIERS FOR THREAD TEAM PROCESSING

Organization Name

intel corporation

Inventor(s)

Biju George of Folsom CA (US)

Supratim Pal of Folsom CA (US)

James Valerio of North Plains OR (US)

Vasanth Ranganathan of El Dorado Hills CA (US)

Fangwen Fu of Folsom CA (US)

Chunhui Mei of San Diego CA (US)

SYNCHRONIZATION UTILIZING LOCAL TEAM BARRIERS FOR THREAD TEAM PROCESSING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240111609 titled 'SYNCHRONIZATION UTILIZING LOCAL TEAM BARRIERS FOR THREAD TEAM PROCESSING

Simplified Explanation

The abstract describes a method for low-latency synchronization utilizing local team barriers for thread team processing in a graphics processor.

  • The apparatus includes one or more processors with a graphics processor having multiple processing resources.
  • The graphics processor receives a request to establish a local team barrier for a thread team allocated to a processing resource.
  • The graphics processor determines requirements and designated threads for the local team barrier.
  • The local team barrier is established in a local register of the processing resource based on the requirements and designated threads.

Potential Applications

This technology could be applied in high-performance computing, real-time graphics rendering, and parallel processing applications.

Problems Solved

This technology solves the problem of efficiently synchronizing multiple threads within a thread team to improve processing performance and reduce latency.

Benefits

The benefits of this technology include improved processing efficiency, reduced latency, and enhanced performance in graphics processing tasks.

Potential Commercial Applications

Potential commercial applications of this technology include gaming consoles, graphic design workstations, and supercomputing clusters.

Possible Prior Art

One possible prior art in this field is the use of thread barriers in parallel processing systems to synchronize threads and improve processing efficiency.

Unanswered Questions

How does this technology compare to existing synchronization methods in terms of performance and efficiency?

This article does not provide a direct comparison with existing synchronization methods to evaluate the performance and efficiency of this technology.

What impact could this technology have on the overall speed and performance of graphics processing tasks?

This article does not discuss the potential impact of this technology on the overall speed and performance of graphics processing tasks.


Original Abstract Submitted

low-latency synchronization utilizing local team barriers for thread team processing is described. an example of an apparatus includes one or more processors including a graphics processor, the graphics processor including a plurality of processing resources; and memory for storage of data including data for graphics processing, wherein the graphics processor is to receive a request for establishment of a local team barrier for a thread team, the thread team being allocated to a first processing resource, the thread team including multiple threads; determine requirements and designated threads for the local team barrier; and establish the local team barrier in a local register of the first processing resource based at least in part on the requirements and designated threads for the local barrier.