Huawei technologies co., ltd. (20240095988). Method and Apparatus for Animation Transition in Application simplified abstract
Contents
- 1 Method and Apparatus for Animation Transition in Application
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 Method and Apparatus for Animation Transition in Application - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
Method and Apparatus for Animation Transition in Application
Organization Name
Inventor(s)
Method and Apparatus for Animation Transition in Application - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240095988 titled 'Method and Apparatus for Animation Transition in Application
Simplified Explanation
The method described in the abstract involves playing a starting animation and an exiting animation of a first application using the same animationleash object to ensure smooth transition between the two animations.
- The starting animation and exiting animation of a first application are played using a single animationleash object.
- The starting animation stops when the exiting animation is played, ensuring a seamless transition between the two animations.
Potential Applications
This technology could be applied in various software applications, video games, and multimedia presentations where smooth transitions between animations are required.
Problems Solved
This technology solves the problem of abrupt transitions between animations in applications, which can disrupt the user experience and appear unprofessional.
Benefits
The use of a single animationleash object for both starting and exiting animations simplifies the animation process and ensures a seamless transition, enhancing the overall user experience.
Potential Commercial Applications
Potential commercial applications of this technology include animation software, mobile apps, video editing tools, and interactive multimedia presentations.
Possible Prior Art
One possible prior art for this technology could be the use of animation controllers in video games to manage transitions between different animations seamlessly.
Unanswered Questions
How does this technology impact the performance of the application?
This article does not address the potential impact of using a single animationleash object on the performance of the application. It would be important to understand if there are any performance implications, such as increased memory usage or processing power requirements.
Are there any limitations to the types of animations that can be smoothly transitioned using this method?
The article does not specify if there are any limitations to the types of animations that can be smoothly transitioned using this method. It would be helpful to know if certain complex animations or effects may not work well with this approach.
Original Abstract Submitted
a method includes playing a starting animation and an exiting animation of a first application using a same animationleash object such that the starting animation and the exiting animation transition smoothly. when playing the starting animation stops, the exiting animation is played.