Huawei technologies co., ltd. (20240094816). HUMAN-COMPUTER INTERACTION METHOD, HUMAN-COMPUTER INTERACTION APPARATUS, AND STORAGE MEDIUM simplified abstract

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HUMAN-COMPUTER INTERACTION METHOD, HUMAN-COMPUTER INTERACTION APPARATUS, AND STORAGE MEDIUM

Organization Name

huawei technologies co., ltd.

Inventor(s)

Dong Ming of Tianjin (CN)

Yongbin Jiang of Beijing (CN)

Minpeng Xu of Tianjin (CN)

Pengkun Li of Shenzhen (CN)

Xiaoyu Zhou of Tianjin (CN)

Tao Hu of Beijing (CN)

HUMAN-COMPUTER INTERACTION METHOD, HUMAN-COMPUTER INTERACTION APPARATUS, AND STORAGE MEDIUM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240094816 titled 'HUMAN-COMPUTER INTERACTION METHOD, HUMAN-COMPUTER INTERACTION APPARATUS, AND STORAGE MEDIUM

Simplified Explanation

The abstract describes a human-computer interaction method that allows users to execute operational commands on an operable object by gazing at different regions around a visual stimulus region on the interface. This method is based on electroencephalography signals generated when the user gazes at specific regions, enabling quick delivery of different operational commands without the need to gaze directly at the visual stimulus.

  • Explanation of the patent:

- Human-computer interaction method based on electroencephalography signals. - Users can execute operational commands by gazing at different regions around a visual stimulus. - Different signals indicate different commands related to the operable object.

Potential applications of this technology: - Assistive technology for individuals with limited mobility. - Virtual reality and gaming applications. - Hands-free control systems for various devices.

Problems solved by this technology: - Enhances user experience by enabling quick and efficient interaction. - Reduces the need for physical input devices.

Benefits of this technology: - Improved accessibility for users with disabilities. - Enhanced user engagement and interaction. - Increased efficiency in executing commands.

Potential commercial applications of this technology: - Consumer electronics industry for smart devices. - Healthcare industry for assistive technologies. - Entertainment industry for gaming and virtual reality applications.

Possible prior art: - Brain-computer interface technologies that enable control of devices using brain signals. - Eye-tracking systems for user interaction with interfaces.

Questions: 1. How does this technology compare to existing eye-tracking systems for user interaction? 2. What are the potential privacy concerns associated with using electroencephalography signals for human-computer interaction?


Original Abstract Submitted

embodiments of this application provide a human-computer interaction method, a human-computer interaction apparatus, and a storage medium. the method includes: displaying a human-computer interface, where the human-computer interface includes an operable object and a visual stimulus region; and executing a first operational command on the operable object, where the first operational command is determined based on a first signal, the first signal is an electroencephalography signal generated when a user gazes at a first region, the first region is one of a plurality of regions around the visual stimulus region, different electroencephalography signals are generated when the user gazes at different regions of the plurality of regions, and the different electroencephalography signals indicate to execute different operational commands related to the operable object. according to this application, the user does not need to gaze directly at a visual stimulus and can deliver different operational commands quickly, which improves user experience.