Beijing zitiao network technology co., ltd. (20240123344). METHOD AND APPARATUS FOR GAME ROLE INTERACTION CONTROL, STORAGE MEDIUM, AND ELECTRONIC DEVICE simplified abstract

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METHOD AND APPARATUS FOR GAME ROLE INTERACTION CONTROL, STORAGE MEDIUM, AND ELECTRONIC DEVICE

Organization Name

beijing zitiao network technology co., ltd.

Inventor(s)

Yutong Yang of Beijing (CN)

Guoan Han of Beijing (CN)

Xueying Du of Beijing (CN)

Jiaqi Shi of Beijing (CN)

CHI Li of Beijing (CN)

Bei Shi of Beijing (CN)

Hongliang Li of Beijing (CN)

METHOD AND APPARATUS FOR GAME ROLE INTERACTION CONTROL, STORAGE MEDIUM, AND ELECTRONIC DEVICE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240123344 titled 'METHOD AND APPARATUS FOR GAME ROLE INTERACTION CONTROL, STORAGE MEDIUM, AND ELECTRONIC DEVICE

Simplified Explanation

The abstract describes a method and apparatus for game role interaction control, where the communication frequency of an intelligent agent in a game match is dynamically adjusted based on current signal communication information and game state information.

  • The method involves dynamically adjusting the communication frequency of an intelligent agent in a game match based on current signal communication information and game state information.
  • This adjustment helps prevent conflicts with communication messages from real players and avoids excessive interference on the real players.
  • The communication willingness of real players can be motivated when there is no communication, ensuring a good battle atmosphere for the game match.

Potential Applications

This technology can be applied in online multiplayer games, virtual reality environments, and interactive storytelling platforms.

Problems Solved

1. Preventing conflicts with communication messages from real players. 2. Avoiding excessive interference on real players during a game match.

Benefits

1. Improved communication dynamics in multiplayer games. 2. Enhanced gaming experience for players. 3. Better management of communication in virtual environments.

Potential Commercial Applications

Enhancing communication features in online gaming platforms for a more immersive player experience.

Possible Prior Art

There may be prior art related to dynamic communication adjustments in virtual environments or online gaming platforms.

What are the technical specifications of the apparatus described in the patent application?

The technical specifications of the apparatus, such as the communication protocol used, the processing power required, and the compatibility with different gaming platforms, are not detailed in the abstract.

How does the method described in the patent application compare to existing communication control systems in online gaming?

The comparison of the method described in the patent application to existing communication control systems in online gaming, in terms of effectiveness, efficiency, and user experience, is not provided in the abstract.


Original Abstract Submitted

related to are a method and apparatus for game role interaction control, a storage medium, and an electronic device. in the method, a target communication period of an intelligent agent may be dynamically adjusted by the current signal communication information triggered by a game match and the current game state information of the game match, to adjust the frequency of the intelligent agent for sending communication messages in the game match. therefore, in the case of active communication of real players, the intelligent agent can be prevented from frequently sending communication messages, resulting in a conflict with the communication messages of the real players, and the interference of excessive communication messages on the real players can also be prevented. moreover, in the case of no communication of the real players, the communication willingness of the real players can be motivated, thereby ensuring a good battle atmosphere for the game match.