Beijing zitiao network technology co., ltd. (20240123341). METHOD, APPARATUS, ELECTRONIC DEVICE AND STORAGE MEDIUM FOR COMBAT CONTROL simplified abstract

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METHOD, APPARATUS, ELECTRONIC DEVICE AND STORAGE MEDIUM FOR COMBAT CONTROL

Organization Name

beijing zitiao network technology co., ltd.

Inventor(s)

Chi Li of Beijing (CN)

Xueying Du of Beijing (CN)

Guoan Han of Beijing (CN)

Yutong Yang of Beijing (CN)

Jiaqi Shi of Beijing (CN)

Bei Shi of Beijing (CN)

Hongliang Li of Beijing (CN)

METHOD, APPARATUS, ELECTRONIC DEVICE AND STORAGE MEDIUM FOR COMBAT CONTROL - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240123341 titled 'METHOD, APPARATUS, ELECTRONIC DEVICE AND STORAGE MEDIUM FOR COMBAT CONTROL

Simplified Explanation

The patent application describes a method, apparatus, electronic device, and storage medium for combat control in virtual environments. The method involves determining the strategic intention of a target object based on game status data and communication information, then determining the response action of a virtual object based on this strategic intention.

  • The method involves analyzing game status data and communication information to understand the strategic intentions of target objects in a virtual combat scenario.
  • Based on this analysis, the method determines the appropriate response action for a virtual object to improve its anthropomorphism and coordination abilities in combat situations.

Potential Applications

This technology could be applied in virtual reality gaming, military simulations, and training scenarios where realistic combat interactions are required.

Problems Solved

This technology solves the problem of virtual objects in combat scenarios not being able to understand and respond to the strategic intentions of target objects effectively.

Benefits

The benefits of this technology include improved realism and coordination in virtual combat scenarios, enhancing the overall gaming or training experience.

Potential Commercial Applications

Potential commercial applications of this technology include virtual reality gaming platforms, military training simulations, and other virtual environments where combat interactions are simulated.

Possible Prior Art

One possible prior art in this field is the use of artificial intelligence algorithms to control virtual objects in combat simulations. These algorithms may not take into account the strategic intentions communicated by target objects, as described in this patent application.

Unanswered Questions

How does this technology impact player experience in virtual reality gaming environments?

This technology could significantly enhance player immersion and engagement by creating more realistic and dynamic combat interactions in virtual reality games.

What are the potential ethical implications of using this technology in military training simulations?

The use of this technology in military training simulations raises questions about the ethical considerations of creating more realistic combat scenarios for training purposes.


Original Abstract Submitted

a method, apparatus, electronic device and storage medium for combat control are provided. the method comprising: determining, according to current game status data and communication information of the target object, a communicated strategic intention of a target object, wherein the communicated strategic intention characterizes a combat target expressed by the communication information; determining, according to the game status data, an initial strategic intention of a virtual object in response to the game state data; determining, according to the initial strategic intention and the communicated strategic intention, the target strategic intention of the virtual object; determining a response action of the virtual object based on the target strategic intention, and controlling the virtual object to perform the response action. in this way, the virtual object may have an ability to understand the communicated strategic intention of the virtual object and respond, improving an anthropomorphism and coordination ability of the virtual object.