Apple inc. (20240112391). DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM simplified abstract
Contents
- 1 DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Unanswered Questions
- 1.11 Original Abstract Submitted
DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM
Organization Name
Inventor(s)
Ranjit Desai of Cupertino CA (US)
Michael J. Rockwell of Palo Alto CA (US)
DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240112391 titled 'DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM
Simplified Explanation
The patent application describes techniques for display devices to offload tasks to compute nodes for rendering three-dimensional content.
- Display device configured to show 3D content to users
- Network interface used to discover compute nodes for rendering tasks
- Evaluate tasks and offload them to compute nodes based on their abilities
- Distribute tasks to compute nodes for processing
Potential Applications
This technology could be applied in various industries such as gaming, virtual reality, augmented reality, and medical imaging where rendering of complex 3D content is required.
Problems Solved
This technology solves the problem of efficiently rendering and displaying high-quality 3D content by offloading tasks to specialized compute nodes, improving performance and user experience.
Benefits
The benefits of this technology include faster rendering of 3D content, improved graphics quality, reduced strain on the display device, and enhanced user experience.
Potential Commercial Applications
Potential commercial applications of this technology include gaming consoles, VR headsets, medical imaging devices, and any other display devices that require rendering of 3D content.
Possible Prior Art
One possible prior art could be the use of distributed computing systems for rendering tasks in the field of computer graphics and visual effects production.
Unanswered Questions
How does the display device prioritize tasks to offload to compute nodes?
The patent application does not provide specific details on the prioritization algorithm used to identify tasks for offloading to compute nodes.
What network protocols are supported by the network interface for communication with compute nodes?
The patent application does not mention the specific network protocols supported by the network interface for communication with compute nodes.
Original Abstract Submitted
techniques are disclosed relating to display devices. in some embodiments, a display device includes a display system configured to display three-dimensional content to a user. the display device is configured to discover, via a network interface, one or more compute nodes operable to facilitate rendering the three-dimensional content and receive information identifying abilities of the one or more compute nodes to facilitate the rendering. based on the received information, the display device evaluates a set of tasks to identify one or more of the tasks to offload to the one or more compute nodes for facilitating the rendering and distributes, via the network interface, the identified one or more tasks to the one or more compute nodes for processing by the one or more compute nodes.