Apple inc. (20240107113). Parameter Selection for Media Playback simplified abstract
Contents
- 1 Parameter Selection for Media Playback
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 Parameter Selection for Media Playback - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Unanswered Questions
- 1.11 Original Abstract Submitted
Parameter Selection for Media Playback
Organization Name
Inventor(s)
Danvin Ruangchan of San Jose CA (US)
David M. Cole of Aliso Viejo CA (US)
Joshua J. Taylor of Cupertino CA (US)
Christopher T. Eubank of Santa Barbara CA (US)
Samir Gehani of Cupertino CA (US)
Travis W. Brown of Boulder CO (US)
Shai Messingher Lang of Santa Clara CA (US)
Parameter Selection for Media Playback - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240107113 titled 'Parameter Selection for Media Playback
Simplified Explanation
The patent application describes devices, systems, and methods that deliver video content in a 3D environment based on contextual factors such as content attributes, user characteristics, and environmental conditions.
- The technology provides a personalized viewing experience by adjusting parameters based on contextual factors.
- It enhances immersion and engagement by tailoring the 3D environment to match the content and user preferences.
- The innovation can be applied to various forms of video content, including TV shows, movies, and sporting events.
- By considering factors like lighting conditions and spatial considerations, the technology optimizes the viewing experience for users.
Potential Applications
The technology could be used in virtual reality (VR) entertainment systems, gaming platforms, and immersive video experiences.
Problems Solved
This technology addresses the challenge of providing a consistent and high-quality viewing experience in 3D environments by dynamically adjusting parameters based on contextual factors.
Benefits
Users can enjoy a more immersive and personalized viewing experience with enhanced visual quality and comfort.
Potential Commercial Applications
"Enhancing 3D Video Viewing Experience in VR Entertainment Systems"
Possible Prior Art
Prior art may include existing 3D video technologies that provide immersive viewing experiences but do not dynamically adjust parameters based on contextual factors.
Unanswered Questions
How does the technology handle real-time changes in contextual factors during video playback?
The patent application does not specify how the system adapts to sudden changes in user or environmental conditions while the video is playing.
What types of content attributes are considered when determining contextual factors for video delivery?
The patent application mentions content attributes as one of the factors, but it does not provide specific examples or details on how these attributes are identified and used in the process.
Original Abstract Submitted
various implementations disclosed herein include devices, systems, and methods that provide video content (e.g., a tv show, a recorded sporting event, a movie, a 3d video, etc.) within a 3d environment using parameters selected based on one or more contextual factors. such contextual factors may be determined based on an attribute of the content (e.g., its intended purpose or viewing environment), the user (e.g., the user's visual quality, interpupillary distance, etc.), the 3d environment (e.g., current lighting conditions, spatial considerations, etc.), or other context attributes.
- Apple inc.
- Danvin Ruangchan of San Jose CA (US)
- David M. Cole of Aliso Viejo CA (US)
- Joshua J. Taylor of Cupertino CA (US)
- Christopher T. Eubank of Santa Barbara CA (US)
- Samir Gehani of Cupertino CA (US)
- Travis W. Brown of Boulder CO (US)
- Shai Messingher Lang of Santa Clara CA (US)
- H04N21/44
- H04N21/414
- H04N21/45
- H04N21/81