Apple inc. (20240103712). Devices, Methods, and Graphical User Interfaces For Interacting with Three-Dimensional Environments simplified abstract
Contents
- 1 Devices, Methods, and Graphical User Interfaces For Interacting with Three-Dimensional Environments
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 Devices, Methods, and Graphical User Interfaces For Interacting with Three-Dimensional Environments - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
Devices, Methods, and Graphical User Interfaces For Interacting with Three-Dimensional Environments
Organization Name
Inventor(s)
Jonathan Ravasz of Sunnyvale CA (US)
Israel Pastrana Vicente of Spring TX (US)
Stephen O. Lemay of Palo Alto CA (US)
Kristi E.S. Bauerly of Los Altos CA (US)
Zoey C. Taylor of Saratoga CA (US)
Devices, Methods, and Graphical User Interfaces For Interacting with Three-Dimensional Environments - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240103712 titled 'Devices, Methods, and Graphical User Interfaces For Interacting with Three-Dimensional Environments
Simplified Explanation
The patent application describes a computer system that detects gaze input directed to a region in an environment and touch input simultaneously. The system displays a focus indicator at the corresponding region and moves the indicator based on the movement of the touch input along an input surface.
- Detects gaze input and touch input simultaneously
- Displays a focus indicator at the region of gaze input
- Moves the focus indicator based on the movement of touch input along an input surface
Potential Applications
This technology could be applied in:
- User interfaces for improved navigation and interaction
- Accessibility features for individuals with limited mobility
Problems Solved
This technology solves:
- Efficiently moving focus indicators within a user interface
- Enhancing user experience by combining gaze and touch inputs
Benefits
The benefits of this technology include:
- Improved user interaction with applications
- Enhanced accessibility for users with disabilities
Potential Commercial Applications
This technology could be utilized in:
- Mobile devices for intuitive navigation
- Gaming interfaces for enhanced gameplay experiences
Possible Prior Art
One possible prior art for this technology could be touch-sensitive devices that allow for touch input manipulation within a user interface.
Unanswered Questions
How does this technology impact user engagement with applications?
This technology can potentially improve user engagement by providing a more intuitive and interactive interface for users.
What are the implications of combining gaze and touch inputs in user interfaces?
Combining gaze and touch inputs can lead to more efficient and seamless interactions within applications, potentially revolutionizing user experience design.
Original Abstract Submitted
a computer system detects a gaze input directed to a region in an environment and, while detecting the gaze input, detects a touch input. in response, the computer system displays a focus indicator at a location corresponding to the region. the computer system detects a continuation of the touch input that includes movement of the touch input along an input surface while being maintained on the input surface. in response, the computer system moves the focus indicator in accordance with the movement of the touch input: within a user interface of an application, if the movement corresponds to a request to move the focus indicator within the user interface; and within the user interface without moving the focus indicator outside of the boundary of the user interface, if the movement corresponds to a request to move the focus indicator outside of a boundary of the user interface.