Apple inc. (20240103682). Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments simplified abstract

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Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments

Organization Name

apple inc.

Inventor(s)

Stephen O. Lemay of Palo Alto CA (US)

Zoey C. Taylor of San Francisco CA (US)

Benjamin Hylak of San Francisco CA (US)

Willliam A. Sorrentino, Iii of Mill Valley CA (US)

Jonathan Ravasz of Sunnyvale CA (US)

Peter D. Anton of Portola Valley CA (US)

Michael J. Rockwell of Palo Alto CA (US)

Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240103682 titled 'Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments

Simplified Explanation

The abstract describes a computer system that displays and manages user interfaces in a three-dimensional environment, transitioning between different interfaces based on user input.

  • The computer system displays a first application user interface in a three-dimensional environment.
  • The system detects a request to close the first application user interface and responds by closing it.
  • If certain criteria are met, the system displays a home menu user interface at a position determined by the location of the closed interface in the three-dimensional environment.

Potential Applications

This technology could be applied in virtual reality environments, video games, and interactive displays where users navigate through different interfaces.

Problems Solved

This technology streamlines the user experience by automatically transitioning between different interfaces based on user input, reducing the need for manual navigation.

Benefits

- Enhanced user experience in three-dimensional environments - Efficient management of user interfaces - Seamless transitions between interfaces

Potential Commercial Applications

- Virtual reality applications - Gaming consoles - Interactive kiosks

Possible Prior Art

One possible prior art could be the use of gesture-based controls in virtual reality environments to interact with user interfaces.

Unanswered Questions

How does the system determine the criteria for displaying the home menu user interface?

The abstract does not provide specific details on how the system determines when to display the home menu user interface based on the location of the closed interface.

What types of input methods are supported for interacting with the user interfaces in the three-dimensional environment?

The abstract does not mention the specific input methods or controls that users can use to interact with the displayed interfaces.


Original Abstract Submitted

a computer system displays a first application user interface at a first location in a three-dimensional environment. while displaying the first application user interface at the first location in the three-dimensional environment, the computer system detects, at a first time, a first input corresponding to a request to close the first application user interface. in response to detecting the first input corresponding to a request to close the first application user interface: the computer system closes the first application user interface, including ceasing to display the first application user interface in the three-dimensional environment; and, in accordance with a determination that respective criteria are met, the computer system displays a home menu user interface at a respective home menu position that is determined based on the first location of the first application user interface in the three-dimensional environment.