Apple inc. (20240103679). Devices, Methods, and Graphical User Interfaces for Interacting with Three-Dimensional Environments simplified abstract

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Devices, Methods, and Graphical User Interfaces for Interacting with Three-Dimensional Environments

Organization Name

apple inc.

Inventor(s)

Christopher D. Mckenzie of Burlingame CA (US)

Zoey C. Taylor of Saratoga CA (US)

Sanket S. Dave of Sunnyvale CA (US)

Deepak Iyer of Mountain View CA (US)

Lauren A. Hastings of Orlando FL (US)

Madhur Ahuja of San Jose CA (US)

Natalia A. Fornshell of Woodinville WA (US)

Devices, Methods, and Graphical User Interfaces for Interacting with Three-Dimensional Environments - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240103679 titled 'Devices, Methods, and Graphical User Interfaces for Interacting with Three-Dimensional Environments

Simplified Explanation

The wearable device described in the patent application is able to detect when it is no longer being worn and automatically deactivate the session of a respective application. It can also detect when the device is being put back on and, based on certain criteria being met, resume the session of the application.

  • Wearable device detects when it is not being worn and deactivates application session.
  • Device detects when it is being put back on and resumes application session based on certain criteria being met.

Potential Applications

The technology described in this patent application could be used in various wearable devices such as smartwatches, fitness trackers, and augmented reality glasses to improve user experience and efficiency.

Problems Solved

This technology solves the problem of having to manually activate and deactivate applications on wearable devices when they are put on or taken off. It streamlines the user experience and ensures that applications are only active when the device is being worn.

Benefits

The main benefits of this technology include improved user convenience, seamless integration of wearable devices with applications, and efficient use of device resources by only running applications when needed.

Potential Commercial Applications

A potential commercial application of this technology could be in the development of smartwatches with advanced user detection capabilities, allowing for a more personalized and intuitive user experience.

Possible Prior Art

One possible prior art for this technology could be the use of proximity sensors in wearable devices to detect when they are being worn or taken off. Additionally, there may be existing patents related to automatic activation and deactivation of applications based on user behavior.

Unanswered Questions

How does the wearable device determine if the current user is an authorized user?

The abstract mentions that one of the criteria for resuming the application session is that the current user is determined to be an authorized user. It does not specify how this determination is made or what factors are taken into account.

What specific signals does the wearable device use to detect when it is being put back on?

The abstract mentions that the device detects a second signal indicating that it is being put on, but it does not specify what type of signal this is or how it is detected.


Original Abstract Submitted

a wearable device, while a respective session is active in a respective application, detects a first signal indicating that the wearable device in no longer being worn. in response, the wearable device causes the respective session of the respective application to become inactive. while the respective application is inactive, the wearable device detects a second signal indicating that the wearable device is being put on, and in response to detecting the second signal, in accordance with a determination that respective criteria are met, the wearable device resumes the respective session of the respective application. further, in accordance with a determination that respective criteria are not met, the wearable device forgoes resuming the respective session of the respective application, wherein the respective criteria include a criterion that is met when a current user of the wearable device is determined to be an authorized user of the wearable device.