Advanced micro devices, inc. (20240108978). REMOTE DISPLAY SYNCHRONIZATION TO PRESERVE LOCAL DISPLAY simplified abstract
Contents
- 1 REMOTE DISPLAY SYNCHRONIZATION TO PRESERVE LOCAL DISPLAY
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 REMOTE DISPLAY SYNCHRONIZATION TO PRESERVE LOCAL DISPLAY - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
REMOTE DISPLAY SYNCHRONIZATION TO PRESERVE LOCAL DISPLAY
Organization Name
Inventor(s)
Jeffrey G. Cheng of Markham (CA)
Yuping Shen of Orlando FL (US)
Mikhail Mironov of Markham (CA)
REMOTE DISPLAY SYNCHRONIZATION TO PRESERVE LOCAL DISPLAY - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240108978 titled 'REMOTE DISPLAY SYNCHRONIZATION TO PRESERVE LOCAL DISPLAY
Simplified Explanation
The patent application describes a technique for synchronizing a remote display with a local display device for a video stream, ensuring optimal frame rate and timing control.
- Dynamic determination of target frame rate: The server and client device work together to determine an appropriate frame rate based on their capacities and network conditions.
- Synchronization signal generation: The server generates a synchronization signal based on the target frame rate to control the rendering process.
- Feedback mechanism for frame rate adjustment: The client device can provide feedback to adjust the target frame rate and synchronization signal accordingly.
- Mitigation of missed frames: The approach ensures that frames are encoded and transmitted efficiently to minimize missed frames and maintain acceptable latency.
Potential Applications
This technology could be applied in remote video streaming services, virtual reality applications, online gaming, and video conferencing platforms.
Problems Solved
This technology addresses issues related to frame rate synchronization, latency, and missed frame encoding in remote display scenarios.
Benefits
The benefits of this technology include improved video streaming quality, reduced latency, optimized frame rate synchronization, and enhanced user experience.
Potential Commercial Applications
Potential commercial applications of this technology include video streaming services, virtual reality platforms, online gaming companies, and video conferencing providers.
Possible Prior Art
One possible prior art could be techniques for frame rate synchronization in video streaming services or remote display technologies.
Unanswered Questions
How does this technology impact network bandwidth usage?
This article does not delve into the specifics of how this technology affects network bandwidth usage. It would be interesting to know if the synchronization technique helps optimize bandwidth utilization.
Can this technology be applied to different types of display devices?
The article does not mention whether this synchronization technique is compatible with various types of display devices. It would be beneficial to understand if it can be implemented across different platforms.
Original Abstract Submitted
a remote display synchronization technique preserves the presence of a local display device for a remotely-rendered video stream. a server and a client device cooperate to dynamically determine a target frame rate for a stream of rendered frames suitable for the current capacities of the server and the client device and networking conditions. the server generates from this target frame rate a synchronization signal that serves as timing control for the rendering process. the client device may provide feedback to instigate a change in the target frame rate, and thus a corresponding change in the synchronization signal. in this approach, the rendering frame rate and the encoding frequency may be “synchronized” in a manner consistent with the capacities of the server, the network, and the client device, resulting in generation, encoding, transmission, decoding, and presentation of a stream of frames that mitigates missed encoding of frames while providing acceptable latency.