20240087252.METHOD AND SYSTEM FOR GENERATING AUGMENTED REALITY CONTENT USING AR/VR DEVICES simplified abstract (samsung electronics co., ltd.)

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METHOD AND SYSTEM FOR GENERATING AUGMENTED REALITY CONTENT USING AR/VR DEVICES

Organization Name

samsung electronics co., ltd.

Inventor(s)

Sujoy Saha of Bangalore (IN)

Rajas Jayant Joshi of Nagpur (IN)

Rajat Kumar Jain of Pune (IN)

Aditi Singhal of Meerut Cantt (IN)

Amita Badhwar of Phagwara (IN)

Sathyanarayanan Kulasekaran of Bangalore IN (US)

Sarthak Sengupta of Ghaziabad (IN)

Lokesh Rayasandra Boregowda of Bangalore (IN)

METHOD AND SYSTEM FOR GENERATING AUGMENTED REALITY CONTENT USING AR/VR DEVICES - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240087252 titled 'METHOD AND SYSTEM FOR GENERATING AUGMENTED REALITY CONTENT USING AR/VR DEVICES

Simplified Explanation

The method described in the abstract involves generating augmented reality (AR) content by combining image frames captured by participant devices in an AR or virtual reality (VR) environment. Here are some key points to explain the patent:

  • Receiving and storing image frames and associated metadata in a database.
  • Receiving a request to generate AR content for a user in the AR/VR environment.
  • Retrieving a set of image frames from the database based on user ID and scene information.
  • Generating the AR content view by combining the retrieved image frames.
  • Displaying the AR content view.

Potential Applications

This technology can be applied in various industries such as gaming, entertainment, education, training, and remote collaboration.

Problems Solved

This method solves the problem of generating personalized AR content for users in real-time based on their interactions in the AR/VR environment.

Benefits

The benefits of this technology include enhanced user experience, personalized content delivery, and improved engagement in AR/VR environments.

Potential Commercial Applications

The potential commercial applications of this technology include AR/VR gaming, interactive storytelling, virtual tours, remote training, and virtual events.

Possible Prior Art

One possible prior art could be the use of image processing techniques in AR/VR applications to enhance user experiences and interactions. Another could be the use of databases to store and retrieve image frames for generating AR content.

Unanswered Questions

How does this method handle privacy and data security concerns in storing and retrieving user-generated content in the database?

The method described in the abstract does not provide details on how privacy and data security concerns are addressed when storing and retrieving user-generated content. It would be important to understand the measures in place to protect user data and ensure compliance with data protection regulations.

What are the potential limitations or challenges in implementing this method on a large scale with a high volume of user-generated content?

The abstract does not mention any potential limitations or challenges in implementing this method on a large scale. It would be crucial to consider factors such as scalability, processing power, network bandwidth, and storage capacity when dealing with a high volume of user-generated content in real-time AR/VR environments.


Original Abstract Submitted

provided is a method for generating augmented reality (ar) content that includes: receiving a plurality of image frames of at least one scene captured by a plurality of participant devices in an ar or a virtual reality (vr) environment; storing the plurality of image frames and metadata associated with the plurality of image frames, in a database; receiving an ar content generation request to generate an ar content view of a user in the ar/vr environment, the ar content generation request including an identifier (id) of the user and information of the at least one scene; retrieving a set of image frames from a plurality of stored image frames in the database based on the id of the user, the information of the at least one scene, and metadata associated with the set of image frames, the set of images including the user in the at least one scene in the ar/vr environment; generating the ar content view of the user by combining the set of image frames retrieved from the database, based on the metadata associated with the set of image frames; and displaying the ar content view.