20240087080.DYNAMIC FOVEATED PIPELINE simplified abstract (apple inc.)

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DYNAMIC FOVEATED PIPELINE

Organization Name

apple inc.

Inventor(s)

Tobias Eble of Sunnyvale CA (US)

Ye Cong of Santa Clara CA (US)

Cody J. White of San Francisco CA (US)

Arthur Yasheng Zhang of San Jose CA (US)

Randall Rauwendaal of San Jose CA (US)

Moinul Khan of San Jose CA (US)

Jim C. Chou of San Jose CA (US)

Hao Pan of Sunnyvale CA (US)

Nicolas Bonnier of Campbell CA (US)

DYNAMIC FOVEATED PIPELINE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240087080 titled 'DYNAMIC FOVEATED PIPELINE

Simplified Explanation

The method described in the abstract involves receiving a warped image representing simulated reality content, processing the image based on scaling factors, and transmitting the processed image.

  • The method involves receiving a warped image with pixels spaced in a grid pattern in a warped space.
  • Each pixel in the image is associated with a pixel value and a scaling factor indicating resolution.
  • The image is processed based on the scaling factors to generate a processed warped image.
  • The processed warped image is then transmitted.

Potential Applications

This technology could be applied in virtual reality systems, augmented reality applications, and immersive multimedia experiences.

Problems Solved

This technology solves the problem of efficiently processing and transmitting high-resolution simulated reality content in a display space.

Benefits

The benefits of this technology include improved image quality, optimized processing of simulated reality content, and enhanced user experience in virtual environments.

Potential Commercial Applications

One potential commercial application of this technology could be in the development of advanced virtual reality headsets or immersive display systems.

Possible Prior Art

One possible prior art could be related to image processing techniques in virtual reality systems or display technologies that optimize resolution and image quality.

Unanswered Questions

How does this method handle dynamic changes in the simulated reality content?

The abstract does not specify how the method adapts to changes in the content being displayed. This could be crucial for real-time applications where the content is constantly changing.

What is the impact of the plurality of scaling factors on processing time and computational resources?

The abstract does not address the potential impact of having multiple scaling factors on the processing requirements of the method. Understanding this aspect could be important for assessing the efficiency of the technology.


Original Abstract Submitted

in one implementation, a method includes receiving a warped image representing simulated reality (sr) content (e.g., to be displayed in a display space), the warped image having a plurality of pixels at respective locations uniformly spaced in a grid pattern in a warped space, wherein the plurality of pixels are respectively associated with a plurality of respective pixel values and a plurality of respective scaling factors indicating a plurality of respective resolutions at a plurality of respective locations of the sr content (e.g., in the display space). the method includes processing the warped image in the warped space based on the plurality of respective scaling factors to generate a processed warped image and transmitting the processed warped image.