20240078640.Perspective Correction with Gravitational Smoothing simplified abstract (apple inc.)

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Perspective Correction with Gravitational Smoothing

Organization Name

apple inc.

Inventor(s)

Emmanuel Piuze-phaneuf of Los Gatos CA (US)

Perspective Correction with Gravitational Smoothing - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240078640 titled 'Perspective Correction with Gravitational Smoothing

Simplified Explanation

The abstract describes a method for performing perspective correction using an image sensor, display, processors, and memory. The method involves capturing an image of a physical environment, obtaining a depth map with depths for each pixel, smoothing the depth map, transforming the image based on the smoothed depth map, and displaying the transformed image.

  • Capturing an image of a physical environment using an image sensor
  • Obtaining a depth map with depths for each pixel of the image
  • Smoothing the depth map based on a world-fixed vector
  • Transforming the image based on the smoothed depth map using processors
  • Displaying the transformed image on a display

Potential Applications

This technology could be used in augmented reality applications, virtual reality systems, and image editing software.

Problems Solved

This technology solves the problem of correcting perspective distortion in images of physical environments.

Benefits

The benefits of this technology include improved image quality, more accurate depth perception, and enhanced visual experiences in virtual and augmented reality environments.

Potential Commercial Applications

Potential commercial applications of this technology include in the fields of gaming, entertainment, architecture, and photography.

Possible Prior Art

One possible prior art for this technology could be existing image editing software that includes perspective correction tools.

Unanswered Questions

How does the method handle complex physical environments with varying depths?

The method may need to be tested on a variety of environments to determine its effectiveness in handling complex depth variations.

What is the computational cost of smoothing the depth map and transforming the image?

The computational resources required for smoothing the depth map and transforming the image may impact the real-time performance of the method and should be considered in practical applications.


Original Abstract Submitted

in one implementation, a method of performing perspective correction is performed by a device including an image sensor, a display, one or more processors, and non-transitory memory. the method includes capturing, using the image sensor, an image of a physical environment. the method includes obtaining a depth map including a plurality of depths respectively associated with a plurality of pixels of the image of the physical environment. the method includes smoothing the depth map based on a world-fixed vector. the method includes transforming, using the one or more processors, the image of the physical environment based on the smoothed depth map. the method includes displaying, on the display, the transformed image.