20240056719. AUTOMATED AND BODY DRIVEN HEADSET AUDIO CONTROL simplified abstract (Intel Corporation)

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AUTOMATED AND BODY DRIVEN HEADSET AUDIO CONTROL

Organization Name

Intel Corporation

Inventor(s)

Chiara Cavarra of Dublin (IE)

Marco Chiappero of Dublin (IE)

AUTOMATED AND BODY DRIVEN HEADSET AUDIO CONTROL - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240056719 titled 'AUTOMATED AND BODY DRIVEN HEADSET AUDIO CONTROL

Simplified Explanation

The patent application describes various techniques for automated detection and control of audio-based conditions for headsets and wearable audio devices.

  • An audio headset device is equipped with at least one sensor to collect sensor data and processing circuitry to detect applicable audio control conditions based on the sensor data. This allows for control of the audio output from the headset device.
  • A computing device includes an audio control processing component that receives and processes sensor data collected from a headset audio device. It can identify control actions in a software application and cause control of audio output to the headset.
  • The patent also discloses examples of simplified, dynamic audio controls for the operation of a headset device and a connected computing device.

Potential applications of this technology:

  • Improved user experience in audio devices by automating control based on sensor data.
  • Enhanced control of audio output in gaming or virtual reality applications.
  • Assistive technology for individuals with disabilities, such as controlling audio devices through gestures or movements.

Problems solved by this technology:

  • Manual control of audio devices can be cumbersome and time-consuming. This technology automates the control process based on sensor data, providing a more seamless experience.
  • It addresses the challenge of integrating audio control with other software applications, allowing for more efficient and intuitive control actions.

Benefits of this technology:

  • Simplifies the control of audio devices, making it more user-friendly and accessible.
  • Enables hands-free or gesture-based control of audio devices, enhancing convenience and usability.
  • Provides a more immersive and interactive experience in gaming or virtual reality applications.


Original Abstract Submitted

various techniques for performing automated detection and control of audio-based conditions for headsets and like wearable audio devices are disclosed herein. in an example, an audio headset device includes at least one sensor to collect sensor data and processing circuitry to detect an applicable audio control condition, based on the sensor data, to cause control of the audio to be output from the headset device. also in an example, a computing device includes an audio control processing component to receive and process sensor data collected from a headset audio device and identify a control action in a software application, to cause control of audio to be output to the headset. further examples to enable simplified, dynamic audio controls for the operation of a headset device and a connected computing device are also disclosed.