20240054712. SYSTEMS AND METHODS FOR CROSS-APPLICATION AUTHORING, TRANSFER, AND EVALUATION OF RIGGING CONTROL SYSTEMS FOR VIRTUAL CHARACTERS simplified abstract (Magic Leap, Inc.)

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SYSTEMS AND METHODS FOR CROSS-APPLICATION AUTHORING, TRANSFER, AND EVALUATION OF RIGGING CONTROL SYSTEMS FOR VIRTUAL CHARACTERS

Organization Name

Magic Leap, Inc.

Inventor(s)

Geoffrey Wedig of Torrance CA (US)

James Jonathan Bancroft of Culver City CA (US)

SYSTEMS AND METHODS FOR CROSS-APPLICATION AUTHORING, TRANSFER, AND EVALUATION OF RIGGING CONTROL SYSTEMS FOR VIRTUAL CHARACTERS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240054712 titled 'SYSTEMS AND METHODS FOR CROSS-APPLICATION AUTHORING, TRANSFER, AND EVALUATION OF RIGGING CONTROL SYSTEMS FOR VIRTUAL CHARACTERS

Simplified Explanation

The abstract of the patent application describes various examples of cross-application systems and methods for authoring, transferring, and evaluating rigging control systems for virtual characters.

  • Creating a rigging control system description in a first application
  • Writing the rigging control system description to a data file
  • Initiating transfer of the data file to a second application
  • The rigging control system description may be defined according to a different second rigging control protocol
  • The rigging control system description may specify a rigging control input and rules for operating on the input to produce a rigging control output

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      1. Potential Applications
  • Animation software development
  • Virtual reality content creation
  • Video game design
      1. Problems Solved
  • Streamlining the process of transferring rigging control systems between applications
  • Enhancing collaboration between different software platforms
  • Improving efficiency in rigging control system development
      1. Benefits
  • Increased flexibility in rigging control system creation
  • Facilitates interoperability between different software tools
  • Accelerates the development of virtual characters and animations


Original Abstract Submitted

various examples of cross-application systems and methods for authoring, transferring, and evaluating rigging control systems for virtual characters are disclosed. embodiments of a method include the steps or processes of creating, in a first application which implements a first rigging control protocol, a rigging control system description; writing the rigging control system description to a data file; and initiating transfer of the data file to a second application. in such embodiments, the rigging control system description may be defined according to a different second rigging control protocol. the rigging control system description may specify a rigging control input, such as a lower-order rigging element (e.g., a core skeleton for a virtual character), and at least one rule for operating on the rigging control input to produce a rigging control output, such as a higher-order skeleton or other higher-order rigging element.