20240054696. Dynamic Scale Augmented Reality Enhancement of Images simplified abstract (DISNEY ENTERPRISES, INC.)

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Dynamic Scale Augmented Reality Enhancement of Images

Organization Name

DISNEY ENTERPRISES, INC.

Inventor(s)

Evan M. Goldberg of Burbank CA (US)

Jackson Aaron Rogow of Los Angeles CA (US)

Alexandra Christiansen of Van Nuys CA (US)

Dynamic Scale Augmented Reality Enhancement of Images - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240054696 titled 'Dynamic Scale Augmented Reality Enhancement of Images

Simplified Explanation

The patent application describes a system that includes an augmented reality (AR) device with a display, processing hardware, and software code stored in memory. The processing hardware executes the software code to monitor media content displayed on a separate display screen, detect an image in the sequence of images as an anchor image, and obtain AR effects associated with the anchor image. The system also determines the position and orientation of the AR device in relation to the display screen and renders the AR effects on the display of the AR device based on that position and orientation.

  • The system includes an AR device with a display, processing hardware, and software code.
  • The software code allows the processing hardware to monitor media content displayed on a separate display screen.
  • The system can detect an image in the sequence of images as an anchor image.
  • Using the anchor image, the system can obtain one or more AR effects associated with the anchor image.
  • The system can determine the position and orientation of the AR device in relation to the display screen.
  • Based on the position and orientation, the system can render the AR effects on the display of the AR device.
  • The AR effects include at least one intermediate scale AR effect, which has a scale intermediate between a display screen scale AR effect and a real-world scale AR effect.

Potential applications of this technology:

  • Enhancing media content by adding AR effects to the display screen.
  • Providing interactive experiences by overlaying AR effects on the display screen.
  • Creating immersive gaming experiences by integrating AR effects with the display screen.

Problems solved by this technology:

  • Difficulty in integrating AR effects with media content displayed on a separate screen.
  • Challenges in determining the position and orientation of the AR device in relation to the display screen.
  • Limited options for scaling AR effects to match the display screen and real-world scales.

Benefits of this technology:

  • Improved user experience by seamlessly integrating AR effects with media content.
  • Enhanced interactivity and engagement through the use of AR effects.
  • Flexibility in scaling AR effects to suit different display screen sizes and real-world environments.


Original Abstract Submitted

a system includes an augmented reality (ar) device having a display, processing hardware, and a memory storing software code. the processing hardware executes the software code to monitor media content including a sequence of images displayed on a display screen separate from the ar device, detect, based on monitoring the media content, an image in the sequence of images as an anchor image, and obtain, using the anchor image, one or more ar effect(s) associated with the anchor image. the processing hardware further executes the software code to determine a position and orientation of the ar device in relation to the display screen, and render, based on that position and orientation, the ar effect(s) on the display of the ar device, where the ar effect(s) include at least one intermediate scale ar effect having a scale intermediate between a display screen scale ar effect and a real-world scale ar effect.