20240046250. CLIENT DEVICE FOR USE WITH GAME TOKEN NFTS AND METHODS FOR USE THEREWITH simplified abstract (Galiant Arts, LLC)

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CLIENT DEVICE FOR USE WITH GAME TOKEN NFTS AND METHODS FOR USE THEREWITH

Organization Name

Galiant Arts, LLC

Inventor(s)

Mark Meyers of Austin TX (US)

Bruce E. Stuckman of Austin TX (US)

John W. Howard of Cedar Park TX (US)

Brian G. Howard of Austin TX (US)

Gregory Meador of Austin TX (US)

CLIENT DEVICE FOR USE WITH GAME TOKEN NFTS AND METHODS FOR USE THEREWITH - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240046250 titled 'CLIENT DEVICE FOR USE WITH GAME TOKEN NFTS AND METHODS FOR USE THEREWITH

Simplified Explanation

The abstract of the patent application describes a client device that allows users to store and manage non-fungible tokens (NFTs) in a wallet. The device can read an optical code associated with a game token and request to download the corresponding NFT from an NFT distribution platform. The downloaded NFT is then stored in the user's wallet.

  • The client device provides a wallet for storing NFTs.
  • It reads an optical code associated with a game token using the camera.
  • Upon reading the code, it sends a request to download the corresponding NFT from an NFT distribution platform.
  • The downloaded NFT is stored in the user's wallet.

Potential applications of this technology:

  • Gaming: Users can collect and manage game-related NFTs using their client devices.
  • Digital art: Artists can distribute and sell their digital artworks as NFTs, which can be stored and displayed on client devices.
  • Virtual reality: NFTs representing virtual assets or experiences can be stored and accessed through client devices in virtual reality environments.

Problems solved by this technology:

  • Secure storage: The client device provides a secure wallet for storing NFTs, ensuring their safety and preventing unauthorized access.
  • Easy access: Users can easily download and store NFTs associated with game tokens by simply scanning an optical code.
  • Simplified management: The client device simplifies the management of NFTs by providing a centralized wallet for storing and organizing them.

Benefits of this technology:

  • Convenience: Users can carry their NFTs with them on their client devices, allowing for easy access and transfer.
  • Enhanced user experience: The ability to store and manage NFTs on a client device enhances the overall user experience in gaming, digital art, and virtual reality.
  • Increased security: The secure wallet provided by the client device ensures the safety of NFTs, reducing the risk of loss or theft.


Original Abstract Submitted

a client device operates by: providing a wallet associated with the user configured to store non-fungible tokens (nfts); reading, via the camera, an optical code associated with a game token; sending, via the network interface and in response to reading the optical code, a request to download a game token nft associated with the game token from an nft distribution platform; receiving from the nft distribution platform, via the network interface, the game token nft associated with the game token; and storing the game token nft in the wallet associated with the user.