20240042328. GENERATING AND UPDATING NON-PLAYER CHARACTER NFTS AND METHODS FOR USE THEREWITH simplified abstract (Galiant Arts, LLC)

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GENERATING AND UPDATING NON-PLAYER CHARACTER NFTS AND METHODS FOR USE THEREWITH

Organization Name

Galiant Arts, LLC

Inventor(s)

Mark Meyers of Austin TX (US)

Bruce E. Stuckman of Austin TX (US)

John W. Howard of Cedar Park TX (US)

Brian G. Howard of Austin TX (US)

Gregory Meador of Austin TX (US)

GENERATING AND UPDATING NON-PLAYER CHARACTER NFTS AND METHODS FOR USE THEREWITH - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240042328 titled 'GENERATING AND UPDATING NON-PLAYER CHARACTER NFTS AND METHODS FOR USE THEREWITH

Simplified Explanation

The abstract of the patent application describes a non-fungible token (NFT) platform that receives player data and non-player character data to create NFTs associated with multiplayer games.

  • The platform receives player data through a processor.
  • The player data is associated with a non-player character NFT in a multiplayer game.
  • The platform also receives other data, including non-player character data, through the processor.
  • The other data is also associated with the non-player character NFT.
  • The platform facilitates the creation of the non-player character NFT based on the player data and non-player character data.

Potential Applications:

  • Gaming industry: The technology can be used in multiplayer games to create unique NFTs associated with non-player characters, enhancing the gaming experience and allowing players to own and trade these digital assets.
  • Collectibles market: The NFTs created can be treated as collectibles, allowing collectors to own and trade unique non-player character NFTs associated with popular multiplayer games.
  • Virtual economies: The NFTs can be used as digital assets within virtual economies, where players can buy, sell, and trade non-player character NFTs to enhance their in-game experiences.

Problems Solved:

  • Lack of ownership and scarcity in digital assets: The technology solves the problem of digital assets being easily replicable and not having a sense of ownership or scarcity. By creating unique NFTs associated with non-player characters, players can have true ownership and scarcity in their digital assets.
  • Counterfeit digital assets: The technology ensures the authenticity of the non-player character NFTs, preventing the creation and circulation of counterfeit digital assets.

Benefits:

  • Enhanced gaming experience: The technology allows players to have unique and personalized non-player character NFTs associated with their gameplay, enhancing their gaming experience.
  • Ownership and value: By owning non-player character NFTs, players have a sense of ownership and can potentially derive value from these digital assets through trading and selling.
  • Authenticity and security: The technology ensures the authenticity and security of the non-player character NFTs, providing a trusted and secure environment for players to engage with digital assets.


Original Abstract Submitted

a non-fungible token (nft) platform operates by: receiving, via a processor, player data to be associated with a non-player character nft corresponding to a multiplayer game; receiving, via the processor, other data, wherein the other data includes non-player character data to be associated with the non-player character nft; and facilitating creation of the non-player character nft, based on the player data and the non-player character data.