20240042198. MULTIFUNCTIONAL CLOSED LOOP NEURO FEEDBACK STIMULATING DEVICE AND METHODS THEREOF simplified abstract (NYX Technologies Ltd.)

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MULTIFUNCTIONAL CLOSED LOOP NEURO FEEDBACK STIMULATING DEVICE AND METHODS THEREOF

Organization Name

NYX Technologies Ltd.

Inventor(s)

Tomer Aharonovitch of Haifa (IL)

Ophir Orenstein of Haifa (IL)

MULTIFUNCTIONAL CLOSED LOOP NEURO FEEDBACK STIMULATING DEVICE AND METHODS THEREOF - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240042198 titled 'MULTIFUNCTIONAL CLOSED LOOP NEURO FEEDBACK STIMULATING DEVICE AND METHODS THEREOF

Simplified Explanation

The present invention is a brain stimulation system that aims to induce lucid reality, improve sleep, motor performance, learning, gaming activities, and mental health, among other things. The system consists of a head-mounted device, a power supply unit, a communication unit, a microcontroller, an external device, and a cloud-based storing device.

  • The brain stimulation system is designed to induce lucid reality, allowing users to have conscious awareness and control over their dreams.
  • It can improve sleep by stimulating specific brain regions associated with sleep regulation, promoting better sleep quality and reducing sleep disorders.
  • The system can enhance motor performance by stimulating the brain areas responsible for motor control, leading to improved coordination, precision, and speed.
  • It can improve learning by stimulating brain regions involved in memory formation and retention, facilitating faster and more efficient learning processes.
  • The brain stimulation system can enhance gaming activities by providing neurofeedback and stimulating brain areas related to attention, focus, and decision-making, resulting in improved gaming performance.
  • It can also improve mental health by targeting brain regions associated with mood regulation, reducing symptoms of depression, anxiety, and other mental disorders.
  • The system includes a head-mounted device that delivers the brain stimulation, a power supply unit to provide the necessary electrical power, a communication unit for data transfer, a microcontroller to control the stimulation parameters, an external device for additional functionalities, and a cloud-based storing device for data storage and analysis.

Potential applications of this technology:

  • Lucid dreaming: The system can be used to induce lucid dreams, allowing users to explore and control their dream experiences.
  • Sleep improvement: It can be utilized to enhance sleep quality and address sleep disorders, improving overall well-being and cognitive functioning.
  • Motor performance enhancement: The system can be beneficial for athletes, musicians, and individuals seeking to improve their motor skills and performance.
  • Learning enhancement: It can be applied in educational settings to facilitate faster and more effective learning processes.
  • Gaming performance improvement: The system can be used by gamers to enhance their gaming abilities and performance.
  • Mental health treatment: It has the potential to be used as a non-invasive treatment option for individuals with mental health disorders.

Problems solved by this technology:

  • Lack of control over dreams: The system allows users to have conscious awareness and control over their dreams, addressing the limitation of traditional dreaming experiences.
  • Sleep disorders: By stimulating specific brain regions associated with sleep regulation, the system can help improve sleep quality and reduce sleep disorders.
  • Motor skill limitations: The system targets brain areas responsible for motor control, helping individuals overcome limitations and improve their motor performance.
  • Inefficient learning processes: By stimulating brain regions involved in memory formation and retention, the system can enhance learning efficiency and speed.
  • Lack of focus and attention in gaming: The system provides neurofeedback and stimulates brain areas related to attention and focus, addressing issues of distraction and lack of concentration during gaming.
  • Mental health disorders: By targeting brain regions associated with mood regulation, the system can help alleviate symptoms of depression, anxiety, and other mental disorders.

Benefits of this technology:

  • Enhanced dream experiences: Users can have conscious awareness and control over their dreams, leading to more immersive and fulfilling dream experiences.
  • Improved sleep quality: The system promotes better sleep quality, resulting in improved overall well-being and cognitive functioning.
  • Enhanced motor skills: Individuals can improve their coordination, precision, and speed in various motor activities.
  • Faster and more efficient learning: The system facilitates faster and more effective learning processes, enhancing educational outcomes.
  • Enhanced gaming performance: Gamers can improve their attention, focus, and decision-making abilities, leading to better gaming performance.
  • Non-invasive mental health treatment: The system provides a non-invasive option for addressing symptoms of depression, anxiety, and other mental health disorders.


Original Abstract Submitted

the present invention discloses a brain stimulation systems, devices and methods to: induce lucid reality; improve sleep; improve motor performance; improve learning; enhance gaming activities; improve mental health; and any combination thereof. the system comprises at least one head mounted device; at least one power supply unit; at least one communication unit; at least one microcontroller; at least one external device; and at least one cloud-based storing device.