20240040326. SYSTEM AND METHOD FOR PLAYING AN AUDIO INDICATOR TO IDENTIFY A LOCATION OF A CEILING MOUNTED LOUDSPEAKER simplified abstract (Creston Electronics, Inc.)

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SYSTEM AND METHOD FOR PLAYING AN AUDIO INDICATOR TO IDENTIFY A LOCATION OF A CEILING MOUNTED LOUDSPEAKER

Organization Name

Creston Electronics, Inc.

Inventor(s)

Ekin Binal of Brooklyn NY (US)

Neil Hildick-smith of New York NY (US)

SYSTEM AND METHOD FOR PLAYING AN AUDIO INDICATOR TO IDENTIFY A LOCATION OF A CEILING MOUNTED LOUDSPEAKER - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240040326 titled 'SYSTEM AND METHOD FOR PLAYING AN AUDIO INDICATOR TO IDENTIFY A LOCATION OF A CEILING MOUNTED LOUDSPEAKER

Simplified Explanation

The patent application describes a method and system for playing an audio indicator in a loudspeaker to identify its location in a room. The system includes at least two loudspeaker assemblies, each capable of receiving digitally encoded audio signals and other digital signals. Each loudspeaker assembly has a unique digital address and comprises at least one loudspeaker. The system also includes at least one processor communicatively coupled to each loudspeaker assembly, an input device communicatively coupled to the processor, and a memory connected to the processor.

  • The input device allows the user to select which loudspeaker assembly to identify.
  • The processor generates a message containing commands and data to generate an audio indicator in the indicated loudspeaker assembly.
  • The message is transmitted to the indicated loudspeaker assembly.
  • The indicated loudspeaker assembly plays the audio indicator according to the message.

Potential applications of this technology:

  • Home automation systems: The audio indicator can be used to identify the location of loudspeakers in a smart home setup, allowing for personalized audio experiences in different rooms.
  • Public address systems: The technology can be used in large venues or public spaces to identify the location of specific loudspeakers for announcements or emergency notifications.
  • Virtual reality and gaming: The audio indicator can enhance the immersive experience by providing spatial audio cues, helping users locate virtual objects or characters.

Problems solved by this technology:

  • Identifying the location of a specific loudspeaker in a room can be challenging, especially in complex audio setups. This technology provides a simple and efficient way to identify the location of a loudspeaker.
  • Traditional methods of identifying loudspeakers often require manual labeling or visual inspection, which can be time-consuming and prone to errors. This technology automates the process and eliminates the need for manual intervention.

Benefits of this technology:

  • Improved user experience: Users can easily identify the location of a specific loudspeaker, allowing for personalized audio experiences and enhanced spatial awareness.
  • Time and cost savings: The automated identification process eliminates the need for manual labeling or visual inspection, saving time and reducing potential errors.
  • Scalability: The system can be easily scaled to accommodate a large number of loudspeakers in various environments, making it suitable for both residential and commercial applications.


Original Abstract Submitted

a method and system for playing an audio indicator in a loudspeaker to identify a location of the loudspeaker in a room is described herein, comprising: at least two loudspeaker assemblies, each of which are adapted to receive digitally encoded audio signals and other digital signals, each of the at least two loudspeaker assemblies having a unique digital address and each comprising at least one loudspeaker; at least one processor communicatively coupled to each of the at least two loudspeaker assemblies; an input device communicatively coupled to the at least one processor; and a memory operatively connected with the at least one processor, wherein the memory stores computer-executable instructions that, when executed by the at least one processor, causes the at least one processor to execute a method that comprises: receiving an input from the input device at the at least one processor, the input indicating which one of the at least two loudspeaker assemblies to identify a location thereof; generating a message to be transmitted to the indicated loudspeaker assembly, wherein the message contains commands and data to generate an audio indicator in the indicated loudspeaker assembly; transmitting the message to the indicated loudspeaker assembly; and playing the audio indicator according to the message at the indicated loudspeaker assembly.