20240038086. THREE-DIMENSIONAL (3D) INTEGRATED TEACHING FIELD SYSTEM BASED ON FLIPPED PLATFORM AND METHOD FOR OPERATING SAME simplified abstract (Central China Normal University)

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THREE-DIMENSIONAL (3D) INTEGRATED TEACHING FIELD SYSTEM BASED ON FLIPPED PLATFORM AND METHOD FOR OPERATING SAME

Organization Name

Central China Normal University

Inventor(s)

Zongkai Yang of Wuhan (CN)

Zheng Zhong of Wuhan (CN)

Di Wu of Wuhan (CN)

Xu Chen of Wuhan (CN)

THREE-DIMENSIONAL (3D) INTEGRATED TEACHING FIELD SYSTEM BASED ON FLIPPED PLATFORM AND METHOD FOR OPERATING SAME - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240038086 titled 'THREE-DIMENSIONAL (3D) INTEGRATED TEACHING FIELD SYSTEM BASED ON FLIPPED PLATFORM AND METHOD FOR OPERATING SAME

Simplified Explanation

The patent application relates to a teaching application of virtual reality technology, specifically a three-dimensional integrated teaching field system based on a flipped platform. The system includes various modules such as device deployment, teaching resource matching, acquisition and processing, and edge computing. The method involves spatial division of the teaching field system, device deployment, edge computing, holographic display, data acquisition, motion positioning, and construction of a teaching interactive environment.

  • Device deployment module: This module is responsible for deploying devices required for the virtual reality teaching system.
  • Teaching resource matching module: This module matches teaching resources with the virtual reality teaching system.
  • Acquisition and processing module: This module acquires and processes data related to the virtual reality teaching system.
  • Edge computing module: This module performs edge computing tasks for the virtual reality teaching system.

Potential applications of this technology:

  • Virtual reality-based teaching in classrooms
  • Enhanced interactive learning experiences
  • Remote teaching and learning opportunities

Problems solved by this technology:

  • Lack of immersive and interactive teaching methods
  • Limited access to practical learning experiences
  • Inability to provide remote teaching and learning opportunities

Benefits of this technology:

  • Enhanced engagement and understanding among students
  • Access to realistic and practical learning experiences
  • Increased flexibility in teaching and learning methods


Original Abstract Submitted

this application relates to teaching applications of virtual reality technology, and provides a three-dimensional (3d) integrated teaching field system based on a flipped platform and a method for operating the same. the system includes a device deployment module, a teaching resource matching module, an acquisition and processing module and an edge computing module. the method includes spatial division of the 3d comprehensive teaching field system in an offline classroom, device deployment, edge computing, holographic display, data acquisition, motion positioning, and construction of a teaching interactive environment.