20240037877. AUGMENTED REALITY SYSTEM FOR ENHANCING THE EXPERIENCE OF PLAYING WITH TOYS simplified abstract (Unknown Organization)

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AUGMENTED REALITY SYSTEM FOR ENHANCING THE EXPERIENCE OF PLAYING WITH TOYS

Organization Name

Unknown Organization

Inventor(s)

Nickolay Lamm of Pittsburgh PA (US)

AUGMENTED REALITY SYSTEM FOR ENHANCING THE EXPERIENCE OF PLAYING WITH TOYS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240037877 titled 'AUGMENTED REALITY SYSTEM FOR ENHANCING THE EXPERIENCE OF PLAYING WITH TOYS

Simplified Explanation

The disclosed systems and methods relate to play enhanced with augmented reality. The systems include a user device with a camera and a computer system. The computer system has at least one processor, a graphical user interface, and a computer-usable medium with computer program code.

  • The user device collects at least one frame of video with an image capture module.
  • The object recognition module identifies user-controlled objects in the video frame.
  • The augmented reality module renders an augmented reality display on the user device.
  • The augmented reality display includes an augmented background and a rendering of the user-controlled objects.

Potential applications of this technology:

  • Gaming: This technology can be used to create immersive augmented reality games where users can interact with virtual objects in their real-world environment.
  • Education: Augmented reality can enhance educational experiences by providing interactive and engaging content, such as virtual simulations or 3D models.
  • Training: This technology can be used for training purposes, allowing users to practice real-world scenarios in a virtual environment.

Problems solved by this technology:

  • Lack of immersion: Augmented reality enhances the user experience by overlaying virtual objects onto the real world, creating a more immersive and interactive environment.
  • Limited interaction: This technology allows users to control and interact with virtual objects, providing a more engaging and dynamic experience compared to traditional media.

Benefits of this technology:

  • Enhanced user experience: Augmented reality adds a new level of interactivity and immersion to play and entertainment, making it more enjoyable and engaging for users.
  • Real-world integration: By overlaying virtual objects onto the real world, this technology seamlessly integrates digital content into the user's environment, creating a more realistic and interactive experience.
  • Educational and training opportunities: Augmented reality can be used as a tool for education and training, providing interactive and hands-on learning experiences.


Original Abstract Submitted

the systems and methods disclosed herein relate to play enhanced with augmented reality, the disclosed systems comprising: a user device, the user device comprising, a camera, and a computer system, the computer system further comprising: at least one processor; a graphical user interface and a computer-usable medium embodying computer program code configured for: collecting at least one frame of video with an image capture module; identifying user controlled objects in the at least one frame of video with an object recognition module, and rendering an augmented reality display on the user device with an augmented reality module, the augmented reality display including an augmented background and a rendering of the at least one user controlled object.