20240033647. System and Method for Conducting Online Video Game Tournaments and Matches simplified abstract (Unknown Organization)

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System and Method for Conducting Online Video Game Tournaments and Matches

Organization Name

Unknown Organization

Inventor(s)

Christopher Shaya of Frisco TX (US)

Sean Murphy of Frisco TX (US)

System and Method for Conducting Online Video Game Tournaments and Matches - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240033647 titled 'System and Method for Conducting Online Video Game Tournaments and Matches

Simplified Explanation

The disclosed patent application describes a system and method for conducting first-person shooter video game tournaments and matches with a pay-per-kill feature. The invention involves networked gaming devices, gaming servers, contestant digital accounts, database servers, and memory storing instructions for operating the system.

  • The system collects entry fees from contestant digital accounts and organizes players into matches.
  • The matches begin and statistics are collected, including opponents eliminated and assist count.
  • The system reviews the match statistics and tallies game metrics.
  • Contestants are ranked based on the tallied game metrics.
  • Contestants are paid out according to their rankings.

Potential applications of this technology:

  • Online gaming platforms can use this system to organize and conduct first-person shooter tournaments and matches with a pay-per-kill feature.
  • Esports organizations can utilize this system to create competitive gaming events with monetary rewards based on game performance.

Problems solved by this technology:

  • This system provides a streamlined and efficient way to organize and conduct video game tournaments and matches with a pay-per-kill feature.
  • It automates the collection of entry fees, the organization of players, and the tallying of game metrics, reducing manual effort and potential errors.

Benefits of this technology:

  • Players have the opportunity to earn monetary rewards based on their performance in the game.
  • Organizers can attract more participants and generate revenue through entry fees.
  • The system provides a fair and objective ranking system based on game metrics, ensuring transparency in determining winners and payouts.


Original Abstract Submitted

disclosed is a system and method configured for increased efficiency in the conducting of specific first-person shooter video game tournaments and matches having a pay-per-kill feature. the invention is directed to a plurality of networked gaming devices, a plurality of gaming servers, a plurality of contestant digital accounts, a plurality of database servers and memory storing readable instructions to execute a method for operating a system and of conducting online video game tournaments and matches includes the steps of providing contestants, collecting a required entry fee from contestant digital accounts, organizing players into a match, beginning the match, collecting statistics from a match, reviewing statistics from the match and tallying game metrics such as opponents eliminated or assist count, ranking contestants according to tallied game metrics, and paying out contestants according to tallied game metrics. other steps and methods can be and are included.