20240031761. SYNTHESIZING AUDIO OF A VENUE simplified abstract (MSG Entertainment Group, LLC)

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SYNTHESIZING AUDIO OF A VENUE

Organization Name

MSG Entertainment Group, LLC

Inventor(s)

Stuart Elby of Westport CT (US)

Erik Hockman of New York NY (US)

SYNTHESIZING AUDIO OF A VENUE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240031761 titled 'SYNTHESIZING AUDIO OF A VENUE

Simplified Explanation

The patent application describes a system, method, and computer program product for replicating a remote venue in a local venue. The system receives original audio and modifies it to produce modified audio based on an audio profile unique to the remote venue. The audio profile includes a virtual representation of the remote venue, including a virtual audio source corresponding to the local venue's audio source and a virtual reverberation point corresponding to a real-world location in the remote venue and the portion of the local venue.

  • The system receives original audio and modifies it to replicate a remote venue in a local venue.
  • The modified audio is based on an audio profile unique to the remote venue.
  • The audio profile includes a virtual representation of the remote venue, including a virtual audio source and a virtual reverberation point.
  • The modified audio is determined based on the original audio received from the reverberation point.
  • The modified audio is correlated to the local venue's audio source and provided to the portion of the local venue.

Potential applications of this technology:

  • Enhancing the audio experience in local venues by replicating the sound of a remote venue.
  • Creating immersive virtual environments for live performances or events.
  • Simulating the acoustics of different venues for audio testing or research purposes.

Problems solved by this technology:

  • Overcoming limitations of local venues by replicating the audio characteristics of larger or more acoustically favorable remote venues.
  • Providing a consistent audio experience across different venues.
  • Allowing for remote collaboration or performances without the need for physical presence.

Benefits of this technology:

  • Improved audio quality and immersion in local venues.
  • Flexibility in adapting the audio environment to suit different preferences or requirements.
  • Cost and time savings by eliminating the need for physical travel to remote venues.


Original Abstract Submitted

disclosed herein are system, method, and computer program product embodiments for replicating a remote venue in a local venue. an embodiment operates by receiving original audio. thereafter, the original stream of audio is modified to produce modified audio based on an audio profile unique to a remote venue smaller than the local venue. the audio profile comprises a virtual representation of the remote venue including (i) a virtual audio source corresponding to the local venue's audio source and configured to produce the original audio and (ii) a virtual reverberation point corresponding to a real-world location in the remote venue and the portion of the local venue. as such, the modified audio is determined based on receipt of the original audio from the reverberation point. thus, after correlating the modified audio to the local venue's audio source, the modified audio is provided by the audio source to the portion of the local venue.