20240031532. Experiential Virtual Reality Event Host Delivery Dais simplified abstract (A1A Software LLC)

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Experiential Virtual Reality Event Host Delivery Dais

Organization Name

A1A Software LLC

Inventor(s)

Tawnia K. Weiss of Fernandina Beach FL (US)

Charles B. Weiss of Fernandina Beach FL (US)

Patrick Witte of Fleming Island FL (US)

Experiential Virtual Reality Event Host Delivery Dais - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240031532 titled 'Experiential Virtual Reality Event Host Delivery Dais

Simplified Explanation

The patent application is for a virtual reality dais that allows event hosts to create real-time interactions between people, businesses, and event personnel. It enables individuals to have physical encounters and experiences from remote locations and independently travel through an event using avatars. Participants in conferences, tradeshows, music or sporting events can engage in speaking sessions, educational forums, meetings, and social settings even if they cannot be there physically. The invention provides a methodology for building, implementing, modifying, and executing virtual reality events that are consistent with traditional presentation forums.

  • The patent application is for a virtual reality dais or interactive experiential environment for event hosting.
  • It allows event hosts to create real-time interactions between people, businesses, and event personnel.
  • Individuals can have physical encounters and experiences from remote locations and travel through an event using avatars.
  • Participants in conferences, tradeshows, music or sporting events can engage in various activities even if they cannot be physically present.
  • The invention provides a methodology for building, implementing, modifying, and executing virtual reality events.
  • The functionality of the virtual reality event is consistent with traditional presentation forums.

Potential Applications of this Technology:

  • Conferences and tradeshows: Participants can engage in speaking sessions, educational forums, and meetings remotely.
  • Music and sporting events: Fans can have virtual experiences and interactions with performers or athletes.
  • Competitive gaming events: Gamers can participate in tournaments and interact with other players virtually.
  • Educational events: Students can attend lectures and workshops remotely.
  • Social settings: People can connect and interact with others in virtual environments.

Problems Solved by this Technology:

  • Overcoming physical limitations: Allows individuals to participate in events even if they cannot be there physically.
  • Enhancing engagement: Provides a more immersive and interactive experience for participants.
  • Increasing accessibility: Allows people from remote locations to be part of events.
  • Cost-effective hosting: Reduces the need for physical venues and travel expenses.

Benefits of this Technology:

  • Convenience: Participants can engage in events from the comfort of their own location.
  • Increased participation: Allows more people to be part of events, regardless of their location.
  • Enhanced networking opportunities: Enables participants to connect and interact with a wider range of people.
  • Cost savings: Reduces the need for travel and accommodation expenses.


Original Abstract Submitted

this patent pertains to the field of event hosting. more specifically, it provides a virtual reality dais, or interactive experiential environment for event hosts to create interactions in real time between people, businesses, and event personnel. the invention allows an individual, personified in an avatar, to have real-time physical encounters and experiences from remote locations and independently travel through an event. participants in a conference, tradeshow or music, sporting, competitive gaining or other events can become directly engaged in speaking sessions, educational forums, meetings and social settings even if they cannot be there physically. the present invention discloses methodology that will allow a host to build, implement, modify and execute a virtual reality event with functionality consistent with traditional tradeshow, convention, educational or other presentation forums so that hosting is simple, convenient and practical.