20240028131. USER-DEFINED VIRTUAL INTERACTION SPACE AND MANIPULATION OF VIRTUAL CAMERAS WITH VECTORS simplified abstract (ULTRAHAPTICS IP TWO LIMITED)

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USER-DEFINED VIRTUAL INTERACTION SPACE AND MANIPULATION OF VIRTUAL CAMERAS WITH VECTORS

Organization Name

ULTRAHAPTICS IP TWO LIMITED

Inventor(s)

Isaac Cohen of Oakland CA (US)

Maxwell Sills of San Francisco CA (US)

Paul Durdik of Foster City CA (US)

USER-DEFINED VIRTUAL INTERACTION SPACE AND MANIPULATION OF VIRTUAL CAMERAS WITH VECTORS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240028131 titled 'USER-DEFINED VIRTUAL INTERACTION SPACE AND MANIPULATION OF VIRTUAL CAMERAS WITH VECTORS

Simplified Explanation

The technology disclosed in this patent application relates to creating user-defined interaction spaces and modalities in a 3D sensor space in response to control gestures. It also relates to controlling virtual cameras in the 3D sensor space using control gestures and manipulating controls of the virtual cameras through the control gestures.

  • User-defined interaction spaces and modalities can be created in a 3D sensor space.
  • Control gestures are used to control virtual cameras in the 3D sensor space.
  • Controls of the virtual cameras can be manipulated through the control gestures.
  • Spatial attributes of the interaction spaces and modalities can be defined based on gesture parameters of the control gesture.
  • Visual parameters of a virtual camera can be defined based on gesture parameters of the control gesture.

Potential applications of this technology:

  • Virtual reality and augmented reality systems
  • Gaming and interactive entertainment
  • User interfaces for computer systems and devices
  • Gesture-based control systems

Problems solved by this technology:

  • Allows users to define their own interaction spaces and modalities in a 3D sensor space, providing more personalized and intuitive control options.
  • Enables control of virtual cameras in the 3D sensor space, enhancing the user's ability to navigate and interact with virtual environments.
  • Simplifies the manipulation of controls for virtual cameras, making it more efficient and user-friendly.

Benefits of this technology:

  • Enhanced user experience through personalized and intuitive control options.
  • Improved navigation and interaction in virtual environments.
  • Simplified and efficient manipulation of virtual camera controls.
  • Increased immersion and engagement in virtual reality and augmented reality systems.


Original Abstract Submitted

the technology disclosed relates to creating user-defined interaction spaces and modalities in a three dimensional (3d) sensor space in response to control gestures. it also relates to controlling virtual cameras in the 3d sensor space using control gestures and manipulating controls of the virtual cameras through the control gestures. in particular, it relates to defining one or more spatial attributes of the interaction spaces and modalities in response to one or more gesture parameters of the control gesture. it also particularly relates to defining one or more visual parameters of a virtual camera in response to one or more gesture parameters of the control gesture.