20240024781. CUSTOMIZED AUDIO SPECTRUM GENERATION OF GAMING MUSIC simplified abstract (Sony Interactive Entertainment LLC)

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CUSTOMIZED AUDIO SPECTRUM GENERATION OF GAMING MUSIC

Organization Name

Sony Interactive Entertainment LLC

Inventor(s)

Charles Mccoy of San Diego CA (US)

True Xiong of San Diego CA (US)

CUSTOMIZED AUDIO SPECTRUM GENERATION OF GAMING MUSIC - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240024781 titled 'CUSTOMIZED AUDIO SPECTRUM GENERATION OF GAMING MUSIC

Simplified Explanation

The patent application describes a system, process, and device configurations for generating customized audio spectrums for gaming music. The method involves detecting audio spectrum inputs for gaming music and updating parameters for dynamic music generation based on these inputs. The method also includes generating gaming music dynamically, incorporating musical motifs determined by the parameters, and outputting the gaming music. The frequency or tonalities of the generated music can be adjusted to improve gameplay by avoiding interference with sound effects. Additionally, the volume or pitch of sound elements may be shifted to indicate the presence of gaming elements or opportunities during gameplay. Customization of frequency ranges can also be done to avoid frequencies associated with hearing loss or disturbances.

  • Detect audio spectrum inputs for gaming music
  • Update parameters for dynamic music generation based on the inputs
  • Generate gaming music dynamically with musical motifs determined by the parameters
  • Adjust frequency or tonalities of the generated music to improve gameplay
  • Shift volume or pitch of sound elements to indicate gaming elements or opportunities
  • Customize frequency ranges to avoid frequencies associated with hearing loss or disturbances

Potential Applications:

  • Gaming industry - Enhancing the gaming experience by generating customized audio spectrums for music in games
  • Music production - Creating dynamic music compositions based on audio spectrum inputs

Problems Solved:

  • Interference with gameplay sound effects caused by the frequency or tonalities of dynamic generated music
  • Lack of indication for gaming elements or opportunities during gameplay through sound elements

Benefits:

  • Improved gameplay experience with customized audio spectrums that enhance immersion
  • Clear indication of gaming elements or opportunities through adjusted volume or pitch of sound elements
  • Customization of frequency ranges to avoid potential hearing loss or disturbances


Original Abstract Submitted

system, process and device configurations are provided for customized audio spectrum generation of gaming music. a method includes detecting at least one audio spectrum input for gaming music and updating a parameter for dynamic music generation based on the at least one audio spectrum input. the method also includes generating gaming music for the gaming system dynamically to include at least one musical motif determined based on the parameter, and output of gaming music. frequency or tonalities of dynamic generated music that interfere with gameplay sound effects may be adjusted to improve gameplay. in some cases volume of sound elements may be shifted in volume or pitch to indicate presence of gaming elements or opportunities during gameplay. similarly, frequency ranges may be customized to avoid one or more frequencies, such as a frequency range identified as being associated with hearing loss or with causing a disturbance, such as vibration.