20240022870. SYSTEM FOR AND METHOD OF CONTROLLING A THREE-DIMENSIONAL AUDIO ENGINE simplified abstract (AUDIBLE REALITY INC.)

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SYSTEM FOR AND METHOD OF CONTROLLING A THREE-DIMENSIONAL AUDIO ENGINE

Organization Name

AUDIBLE REALITY INC.

Inventor(s)

Lasse Vetter of Hamburg (DE)

SYSTEM FOR AND METHOD OF CONTROLLING A THREE-DIMENSIONAL AUDIO ENGINE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240022870 titled 'SYSTEM FOR AND METHOD OF CONTROLLING A THREE-DIMENSIONAL AUDIO ENGINE

Simplified Explanation

The patent application describes a system and method for controlling the generation of a 3D audio stream. Here is a simplified explanation of the abstract:

  • The method involves accessing an audio stream.
  • A value of a feature associated with the audio stream is determined.
  • One or more 3D control parameters are selected from a set of 3D control parameters based on the value of the feature.
  • The 3D audio stream is generated based on the selected 3D control parameters.
  • In some embodiments, the feature is a metric associated with a frequency distribution of correlations of the audio stream.

Potential Applications:

  • Virtual reality (VR) and augmented reality (AR) experiences can benefit from realistic and immersive 3D audio, enhancing the overall user experience.
  • Gaming industry can utilize this technology to create more immersive and realistic sound effects, improving gameplay and user engagement.
  • Entertainment industry, including movies and music, can use this technology to provide a more immersive and captivating audio experience to the audience.

Problems Solved:

  • Traditional audio systems may not provide an accurate representation of sound in a three-dimensional space, limiting the immersive experience.
  • Existing methods of generating 3D audio may not consider the specific characteristics of the audio stream, resulting in suboptimal audio quality.
  • Lack of control parameters tailored to the audio stream's features may lead to a less realistic and immersive 3D audio experience.

Benefits:

  • The system and method allow for the generation of a 3D audio stream that is tailored to the specific characteristics of the audio stream, resulting in a more accurate and immersive audio experience.
  • By selecting control parameters based on the features of the audio stream, the system can optimize the 3D audio generation process, improving the overall audio quality.
  • The technology can be integrated into various applications, such as VR, AR, gaming, and entertainment, enhancing the user experience and increasing user engagement.


Original Abstract Submitted

a system for and a method of controlling generation of a 3d audio stream are disclosed. the method comprises accessing an audio stream; determining a value of a feature associated with the audio stream; selecting one or more 3d control parameters from a set of 3d control parameters, the selecting being based on the value of the feature associated with the audio stream; and generating the 3d audio stream based on the selected one or more 3d control parameters. in some embodiments, the feature is a metric associated with a frequency distribution of correlations of the audio stream.