20240022765.Base Mesh Data and Motion Information Sub-Stream Format for Video-Based Dynamic Mesh Compression simplified abstract (apple inc.)

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Base Mesh Data and Motion Information Sub-Stream Format for Video-Based Dynamic Mesh Compression

Organization Name

apple inc.

Inventor(s)

Alexandros Tourapis of Los Gatos CA (US)

Dimitri Podborski of Cupertino CA (US)

Jungsun Kim of Sunnyval CA (US)

Khaled Mammou of Danville CA (US)

Base Mesh Data and Motion Information Sub-Stream Format for Video-Based Dynamic Mesh Compression - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240022765 titled 'Base Mesh Data and Motion Information Sub-Stream Format for Video-Based Dynamic Mesh Compression

Simplified Explanation

The system described in the patent application is designed to compress and encode data for a three-dimensional mesh using a compressed base mesh bit stream and a compressed motion bitstream. The network abstraction layer syntax defined for these bit streams allows for various parameters to be applied, such as timing information and faceids for faces of polygons of the mesh.

  • The system includes an encoder that compresses and encodes data for a three-dimensional mesh.
  • The encoder determines a compressed base mesh bit stream and a compressed motion bitstream to compress the mesh.
  • A network abstraction layer syntax is defined for the compressed base mesh bit stream and the compressed motion bitstream.
  • Various parameters can be defined and applied to both bit streams, such as timing information and faceids for faces of polygons of the mesh.

Potential Applications

This technology could be applied in various fields such as virtual reality, gaming, computer-aided design, and medical imaging.

Problems Solved

This technology solves the problem of efficiently compressing and encoding data for three-dimensional meshes, reducing storage and bandwidth requirements.

Benefits

The benefits of this technology include improved data compression, reduced storage and bandwidth usage, and enhanced rendering of three-dimensional meshes.

Potential Commercial Applications

Potential commercial applications of this technology include video game development, virtual reality applications, 3D modeling software, and medical imaging systems.

Possible Prior Art

One possible prior art for this technology could be existing compression algorithms and encoding techniques used for three-dimensional graphics and video streaming.

What are the specific parameters defined in the network abstraction layer syntax for the compressed base mesh bit stream and the compressed motion bitstream?

The specific parameters defined in the network abstraction layer syntax include timing information and faceids for faces of polygons of the mesh.

How does the encoder determine the compressed base mesh bit stream and the compressed motion bitstream for the three-dimensional mesh?

The encoder determines the compressed base mesh bit stream and the compressed motion bitstream based on the data compression and encoding requirements of the three-dimensional mesh, optimizing the compression process for efficient storage and transmission.


Original Abstract Submitted

a system comprises an encoder configured to compress and encode data for a three-dimensional mesh. to compress the three-dimensional mesh, the encoder determines a compressed base mesh bit stream and a compressed motion bitstream. a network abstraction layer syntax defined for the compressed base mesh bit stream and the compressed motion bitstream, allows for various parameters to be defined and applied to both bit streams, such as timing information and faceids for faces of polygons of the mesh.