20240019982.USER INTERFACE FOR INTERACTING WITH AN AFFORDANCE IN AN ENVIRONMENT simplified abstract (apple inc.)

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USER INTERFACE FOR INTERACTING WITH AN AFFORDANCE IN AN ENVIRONMENT

Organization Name

apple inc.

Inventor(s)

Adam Michael O'hern of Campbell CA (US)

Mark Alan Ebbole of San Francisco CA (US)

Justin Timothy Voss of San Jose CA (US)

Charles Magahern of San Francisco CA (US)

Peter Louis Hajas of Cupertino CA (US)

Michael E. Buerli of San Jose CA (US)

USER INTERFACE FOR INTERACTING WITH AN AFFORDANCE IN AN ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240019982 titled 'USER INTERFACE FOR INTERACTING WITH AN AFFORDANCE IN AN ENVIRONMENT

Simplified Explanation

The patent application describes devices, systems, and methods for indicating a distance to a selectable portion of a virtual surface.

  • A device includes a display, memory, and processors for displaying a graphical environment with a virtual surface and determining the distance to a selectable portion of the surface.
  • The method involves displaying a depth indicator based on the distance between a collider object and the selectable portion of the virtual surface.

Potential Applications

This technology could be applied in virtual reality systems, gaming environments, architectural design software, and simulation programs.

Problems Solved

This technology solves the problem of accurately indicating distances within a virtual environment, enhancing user interaction and spatial awareness.

Benefits

The benefits of this technology include improved user experience, increased efficiency in design processes, and enhanced visualization capabilities.

Potential Commercial Applications

The technology could be commercially applied in virtual reality gaming, architectural design software, engineering simulations, and educational tools.

Possible Prior Art

Prior art may include similar systems used in virtual reality applications, gaming interfaces, and 3D modeling software.

Unanswered Questions

How does this technology impact user engagement in virtual environments?

This technology can significantly enhance user engagement by providing accurate distance indicators, improving spatial awareness, and facilitating interactive experiences.

What are the potential limitations of this technology in real-world applications?

The limitations of this technology may include hardware requirements, compatibility issues with existing software, and the need for user training to fully utilize its features.


Original Abstract Submitted

various implementations disclosed herein include devices, systems, and methods for indicating a distance to a selectable portion of a virtual surface. in various implementations, a device includes a display, a non-transitory memory and one or more processors coupled with the display and the non-transitory memory. in some implementations, a method includes displaying a graphical environment that includes a virtual surface, wherein at least a portion of the virtual surface is selectable. in some implementations, the method includes determining a distance between a collider object and the selectable portion of the virtual surface. in some implementations, the method includes displaying a depth indicator in association with the collider object. in some implementations, a visual property of the depth indicator is selected based on the distance between the collider object and the selectable portion of the virtual surface.