20240019940. SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY simplified abstract (SoftEye, Inc.)

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SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY

Organization Name

SoftEye, Inc.

Inventor(s)

Te-Won Lee of San Diego CA (US)

Edwin Chongwoo Park of San Diego CA (US)

SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240019940 titled 'SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY

Simplified Explanation

The abstract describes a patent application for a gesture-based augmented reality and/or extended reality user interface. The existing image processing methods for smart glasses have limitations such as short run-times and uncomfortable battery weight and heat dissipation. The disclosed solution proposes a low-power image processing system using scalable processing. Gesture detection is divided into multiple stages, with each stage enabling more complex processing based on conditions. This allows high complexity processing to be performed on an as-needed basis.

  • The patent application describes systems, apparatus, and methods for a gesture-based augmented reality and/or extended reality user interface.
  • Existing image processing methods for smart glasses have limitations such as short run-times and uncomfortable battery weight and heat dissipation.
  • The disclosed solution proposes a low-power image processing system using scalable processing.
  • Gesture detection is divided into multiple stages, with each stage enabling more complex processing based on conditions.
  • This allows high complexity processing to be performed on an as-needed basis.

Potential applications of this technology:

  • Augmented reality and extended reality user interfaces
  • Gesture-based control systems
  • Virtual reality gaming and entertainment
  • Industrial and medical simulations

Problems solved by this technology:

  • Short run-times of existing smart glasses solutions
  • Uncomfortable battery weight and heat dissipation issues
  • Processing complexity directly corresponding to memory size, power consumption, and heat dissipation

Benefits of this technology:

  • Low-power image processing
  • Scalable processing for efficient resource utilization
  • High complexity processing performed on an as-needed basis
  • Improved run-times and comfort for continuous wear of smart glasses


Original Abstract Submitted

systems, apparatus, and methods for a gesture-based augmented reality and/or extended reality (ar/xr) user interface. conventional image processing scales quadratically based on image resolution. processing complexity directly corresponds to memory size, power consumption, and heat dissipation. as a result, existing smart glasses solutions have short run-times (<1 hr) and may have battery weight and heat dissipation issues that are uncomfortable for continuous wear. the disclosed solution provides a system and method for low-power image processing via the use of scalable processing. in one specific implementation, gesture detection is divided into multiple stages. each stage conditionally enables subsequent stages for more complex processing. by scaling processing complexity at each stage, high complexity processing can be performed on an “as-needed” basis.