20240019939. SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY simplified abstract (SoftEye, Inc.)

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SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY

Organization Name

SoftEye, Inc.

Inventor(s)

Te-Won Lee of San Diego CA (US)

Edwin Chongwoo Park of San Diego CA (US)

SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240019939 titled 'SYSTEMS, APPARATUS, AND METHODS FOR GESTURE-BASED AUGMENTED REALITY, EXTENDED REALITY

Simplified Explanation

The abstract describes a patent application for a gesture-based augmented reality and/or extended reality (AR/XR) user interface. The existing solutions for smart glasses have limitations such as short run-times and discomfort due to battery weight and heat dissipation. The disclosed solution aims to address these issues by providing a low-power image processing system using scalable processing.

  • The processing complexity in image processing scales quadratically based on image resolution, which directly affects memory size, power consumption, and heat dissipation.
  • Existing smart glasses solutions have short run-times and may have battery weight and heat dissipation issues that are uncomfortable for continuous wear.
  • The disclosed solution introduces a system and method for low-power image processing through scalable processing.
  • Gesture detection is divided into multiple stages, and each stage conditionally enables subsequent stages for more complex processing.
  • By scaling processing complexity at each stage, high complexity processing can be performed on an "as-needed" basis.

Potential Applications:

  • Gesture-based augmented reality and/or extended reality user interfaces.
  • Smart glasses and wearable devices with improved battery life and comfort.

Problems Solved:

  • Short run-times and discomfort in existing smart glasses solutions due to battery weight and heat dissipation.
  • Processing complexity and its impact on memory size, power consumption, and heat dissipation.

Benefits:

  • Longer run-times for smart glasses and wearable devices.
  • Improved comfort for continuous wear.
  • Low-power image processing through scalable processing.
  • High complexity processing performed on an "as-needed" basis.


Original Abstract Submitted

systems, apparatus, and methods for a gesture-based augmented reality and/or extended reality (ar/xr) user interface. conventional image processing scales quadratically based on image resolution. processing complexity directly corresponds to memory size, power consumption, and heat dissipation. as a result, existing smart glasses solutions have short run-times (<1 hr) and may have battery weight and heat dissipation issues that are uncomfortable for continuous wear. the disclosed solution provides a system and method for low-power image processing via the use of scalable processing. in one specific implementation, gesture detection is divided into multiple stages. each stage conditionally enables subsequent stages for more complex processing. by scaling processing complexity at each stage, high complexity processing can be performed on an “as-needed” basis.