20240017167. METHODS AND SYSTEMS FOR CLOUD GAMING simplified abstract (Rovi Guides, Inc.)

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METHODS AND SYSTEMS FOR CLOUD GAMING

Organization Name

Rovi Guides, Inc.

Inventor(s)

Christopher Phillips of Hartwell GA (US)

Reda Harb of Bellevue WA (US)

METHODS AND SYSTEMS FOR CLOUD GAMING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240017167 titled 'METHODS AND SYSTEMS FOR CLOUD GAMING

Simplified Explanation

The patent application describes systems and methods for establishing a session of gameplay in a cloud computing system. The process involves receiving a request to establish a session of gameplay on a user device and retrieving a user profile associated with the user of the device. The user profile contains a service level agreement for the session of gameplay, which is used to establish the session. The service level agreement is evaluated to determine a list of available upgrades for the session, and a user interface is provided to the user to select from these upgrades.

  • The patent application focuses on establishing a session of gameplay in a cloud computing system.
  • It involves retrieving a user profile associated with the user device to identify a service level agreement for the session.
  • The service level agreement is evaluated to determine available upgrades for the session.
  • A user interface is provided to the user, allowing them to select from the determined available upgrades.

Potential applications of this technology:

  • Online gaming platforms can utilize this system to provide customizable gameplay experiences to users.
  • Cloud gaming services can use this system to offer different levels of service and upgrades to their users.
  • Multiplayer gaming platforms can use this technology to ensure fair gameplay by providing upgrades based on the user's service level agreement.

Problems solved by this technology:

  • This system solves the problem of providing customizable gameplay experiences by allowing users to select available upgrades.
  • It addresses the issue of fair gameplay by evaluating the service level agreement to determine appropriate upgrades for each user.
  • It solves the problem of managing different levels of service by establishing sessions based on the user's service level agreement.

Benefits of this technology:

  • Users can have personalized gameplay experiences by selecting upgrades that suit their preferences.
  • It allows gaming platforms to offer different levels of service, catering to a wider range of users.
  • The system ensures fair gameplay by providing upgrades based on the user's service level agreement.


Original Abstract Submitted

systems and methods for establishing a session of gameplay in a cloud computing system. the methods and system comprising receiving a request to establish a session of gameplay on a user device, retrieving a user profile associated with a user of the user device. the user profile identifies a service level agreement for the session of gameplay, from which the session of gameplay is established. the service level agreement is evaluated to determine a first list of available upgrades to the session of gameplay, and a user interface is provided to the user, wherein the user interface allows selection of the determined available upgrades.