20240015464. AUDIO SPATIALIZATION simplified abstract (Intel Corporation)

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AUDIO SPATIALIZATION

Organization Name

Intel Corporation

Inventor(s)

Nikos Kaburlasos of Lincoln CA (US)

Scott W. Cheng of Folsom CA (US)

Devon Worrell of Folsom CA (US)

AUDIO SPATIALIZATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240015464 titled 'AUDIO SPATIALIZATION

Simplified Explanation

The patent application describes an apparatus that tracks the movement of a user's head while wearing earphones and adjusts the audio data accordingly. The earphones are connected to a computing device, and the apparatus includes memory, instructions, and processor circuitry to execute the tracking and adjustment process.

  • The apparatus tracks the movement of the user's head while wearing earphones.
  • The earphones move with the user's head and are connected to a computing device.
  • The processor circuitry obtains media content, including audio data for different channels.
  • Based on the movement of the user's head, the processor circuitry adjusts the audio data for each channel.
  • The adjusted audio data is played by the earphones.

Potential Applications:

  • Virtual reality and augmented reality experiences: The technology can enhance the immersive experience by adjusting the audio based on the user's head movement.
  • Gaming: The audio can be adjusted to provide a more realistic and immersive gaming experience.
  • Music and entertainment: The technology can enhance the audio experience by adapting it to the user's head movement, providing a more personalized and immersive listening experience.

Problems Solved:

  • Inaccurate audio positioning: The technology solves the problem of audio not aligning correctly with the user's head movement, ensuring a more realistic and immersive audio experience.
  • Limited spatial audio: The technology allows for more precise adjustment of audio data, providing a better spatial audio experience.

Benefits:

  • Enhanced user experience: The technology provides a more immersive and personalized audio experience by adjusting the audio based on the user's head movement.
  • Improved audio positioning: The technology ensures that the audio aligns correctly with the user's head movement, providing a more realistic and accurate audio experience.
  • Greater spatial audio precision: The technology allows for precise adjustment of audio data, resulting in a more immersive and realistic spatial audio experience.


Original Abstract Submitted

an apparatus includes at least one memory, instructions, and processor circuitry to execute the instructions to track movement of a head of a user wearing earphones, the earphones to move with the movement of the head of the user, the earphones to be communicatively coupled to a computing device. the processor circuitry is to obtain media content, the media content including first audio data for a first channel and second audio data for a second channel. the processor circuitry is to adjust, based on the movement of the head of the user, the first audio data for the first channel and the second audio data for the second channel. the processor circuitry is to cause the adjusted first audio data and the adjusted second audio data to be played by the earphones.