20240015363. SYSTEMS AND METHODS FOR STREAMING VIDEO EDITS simplified abstract (GoPro, Inc.)

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SYSTEMS AND METHODS FOR STREAMING VIDEO EDITS

Organization Name

GoPro, Inc.

Inventor(s)

Jean-Baptiste Noel of Le Vesinet (FR)

Jean Caille of Paris (FR)

Matthieu Bouron of San Mateo CA (US)

Francescu Santoni of Bastia (FR)

SYSTEMS AND METHODS FOR STREAMING VIDEO EDITS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240015363 titled 'SYSTEMS AND METHODS FOR STREAMING VIDEO EDITS

Simplified Explanation

The abstract of this patent application describes a system where video content can be identified and streamed to a computing device without permanently storing the video information. Here is a simplified explanation of the abstract:

  • Video content is characterized by capture information.
  • A remote device transmits at least a portion of the capture information to a computing device.
  • The computing device identifies one or more portions of the video content based on the transmitted capture information.
  • The remote device receives the identification of the identified portion(s) of the video content from the computing device.
  • The remote device streams one or more portions of the video information defining the identified portion(s) of the video content to the computing device.
  • The streamed video information enables the computing device to provide a presentation of at least some of the identified portion(s) of the video content using a buffer of the streamed video information.
  • The computing device can present the video content without permanently storing the video information.

Potential Applications:

  • Video streaming services that allow users to watch videos without downloading or permanently storing them.
  • Remote surveillance systems that transmit and display video footage in real-time without the need for local storage.
  • Video conferencing platforms that enable participants to view and share video content without storing it on their devices.

Problems Solved:

  • Eliminates the need for large storage capacity on computing devices to store video content.
  • Reduces the time and effort required to transfer and access video content by streaming it directly.
  • Enables efficient sharing and viewing of video content in real-time without delays caused by downloading or buffering.

Benefits:

  • Saves storage space on computing devices by eliminating the need to permanently store video content.
  • Allows for instant access and playback of video content without waiting for downloads or buffering.
  • Facilitates seamless sharing and viewing of video content in real-time, enhancing collaboration and communication.


Original Abstract Submitted

video information may define video content. the video content may be characterized by capture information. a remote device may transmit at least a portion of the capture information to a computing device. the computing device may identify one or more portions of the video content based on the transmitted capture information. the remote device may receive the identification of the identified portion(s) of the video content from the computing device. the remote device may stream one or more portions of the video information defining at least some of the identified portion(s) of the video content to the computing device. the streamed video information may enable the computing devices to provide a presentation of at least some of the identified portion(s) of the video content using a buffer of the streamed video information, which may allow the computing device to present the video content without permanently storing the video information.