20240015352. MIXED REALITY VIRTUAL REVERBERATION simplified abstract (Magic Leap, Inc.)

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MIXED REALITY VIRTUAL REVERBERATION

Organization Name

Magic Leap, Inc.

Inventor(s)

Anastasia Andreyevna Tajik of Fort Lauderdale FL (US)

Jean-Marc Jot of Aptos CA (US)

MIXED REALITY VIRTUAL REVERBERATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240015352 titled 'MIXED REALITY VIRTUAL REVERBERATION

Simplified Explanation

The abstract describes a method for presenting audio signals to users in a mixed reality environment. The method involves detecting a real audio signal, identifying a virtual object intersected by the audio signal, determining a transfer function using the virtual object and the user's listener coordinate, applying the transfer function to the audio signal, and presenting the modified audio signal to the user.

  • Detecting a real audio signal in a mixed reality environment
  • Identifying a virtual object intersected by the audio signal
  • Determining a transfer function using the virtual object and the user's listener coordinate
  • Applying the transfer function to the audio signal to modify it
  • Presenting the modified audio signal to the user

Potential applications of this technology:

  • Enhanced audio experiences in mixed reality environments
  • Immersive audio for virtual reality and augmented reality applications
  • Spatial audio for gaming, entertainment, and simulations

Problems solved by this technology:

  • Improving the realism and immersion of audio in mixed reality environments
  • Addressing the challenge of audio localization and spatialization in virtual and augmented reality
  • Providing users with a more accurate and realistic audio representation of their virtual surroundings

Benefits of this technology:

  • Enhanced user experience through realistic and immersive audio
  • Improved spatial awareness and localization in mixed reality environments
  • Increased engagement and immersion in virtual reality and augmented reality applications


Original Abstract Submitted

a method of presenting an audio signal to a user of a mixed reality environment is disclosed, the method comprising the steps of detecting a first audio signal in the mixed reality environment, where the first audio signal is a real audio signal; identifying a virtual object intersected by the first audio signal in the mixed reality environment; identifying a listener coordinate associated with the user; determining, using the virtual object and the listener coordinate, a transfer function; applying the transfer function to the first audio signal to produce a second audio signal; and presenting, to the user, the second audio signal.