18541132. AUDIO RENDERING SYSTEM AND METHOD, AND ELECTRONIC DEVICE simplified abstract (Beijing Zitiao Network Technology Co., Ltd.)
Contents
- 1 AUDIO RENDERING SYSTEM AND METHOD, AND ELECTRONIC DEVICE
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 AUDIO RENDERING SYSTEM AND METHOD, AND ELECTRONIC DEVICE - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Unanswered Questions
- 1.11 Original Abstract Submitted
AUDIO RENDERING SYSTEM AND METHOD, AND ELECTRONIC DEVICE
Organization Name
Beijing Zitiao Network Technology Co., Ltd.
Inventor(s)
Chuanzeng Huang of Beijing (CN)
AUDIO RENDERING SYSTEM AND METHOD, AND ELECTRONIC DEVICE - A simplified explanation of the abstract
This abstract first appeared for US patent application 18541132 titled 'AUDIO RENDERING SYSTEM AND METHOD, AND ELECTRONIC DEVICE
Simplified Explanation
The patent application describes an audio coding method for audio rendering, involving acquiring an audio signal in a specific audio content format and performing spatial coding on the audio signal to obtain a coded audio signal.
- The method includes an acquisition step for acquiring an audio signal in a specific audio content format and metadata-related information.
- It also includes a coding step for performing spatial coding on the audio signal in the specific audio content format based on the metadata-related information.
Potential Applications
This technology could be applied in:
- Audio streaming services
- Virtual reality and augmented reality applications
- Gaming consoles
Problems Solved
This technology helps in:
- Efficient audio coding for better quality
- Spatial audio rendering for immersive experiences
Benefits
The benefits of this technology include:
- Improved audio quality
- Enhanced spatial audio experience
- Efficient audio coding process
Potential Commercial Applications
The potential commercial applications of this technology could be in:
- Audio software development
- Entertainment industry
- Consumer electronics market
Possible Prior Art
One possible prior art in this field is the Dolby Atmos technology, which also focuses on spatial audio rendering and immersive sound experiences.
Unanswered Questions
1. How does this method compare to existing audio coding techniques in terms of efficiency and quality? 2. Are there any specific hardware requirements for implementing this audio rendering system?
Original Abstract Submitted
An audio rendering system and method and an electronic apparatus. Provided is an audio coding method for audio rendering. The method includes: an acquisition step, which is used for acquiring an audio signal in a specific audio content format, and metadata-related information associated with the audio signal in the specific audio content format; and a coding step, which is used for performing, on the basis of the metadata-related information associated with the audio signal in the specific audio content format, spatial coding on the audio signal in the specific audio content format, so as to obtain a coded audio signal.