18535435. ELECTRONIC DEVICE FOR SERVER LOAD BALANCING AND OPERATION METHOD THEREOF simplified abstract (SAMSUNG ELECTRONICS CO., LTD.)

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ELECTRONIC DEVICE FOR SERVER LOAD BALANCING AND OPERATION METHOD THEREOF

Organization Name

SAMSUNG ELECTRONICS CO., LTD.

Inventor(s)

Jeongsik In of Suwon-si (KR)

ELECTRONIC DEVICE FOR SERVER LOAD BALANCING AND OPERATION METHOD THEREOF - A simplified explanation of the abstract

This abstract first appeared for US patent application 18535435 titled 'ELECTRONIC DEVICE FOR SERVER LOAD BALANCING AND OPERATION METHOD THEREOF

Simplified Explanation

The abstract describes an electronic device that includes a scaling server, at least one game server, and at least one processor. The device is designed to transfer cells between different regions based on the load generated by events occurring in those regions.

  • The electronic device includes a scaling server, at least one game server, and at least one processor.
  • The scaling server executes events in a first region with multiple cells, while the game server executes events in adjacent regions.
  • The processor controls the scaling server and game server to transfer cells between regions based on the load generated by events.

Potential Applications

This technology could be applied in:

  • Online gaming platforms to dynamically adjust server resources based on player activity.
  • Cloud computing environments to optimize resource allocation and performance.

Problems Solved

This technology helps in:

  • Efficiently managing resources in dynamic environments with varying workloads.
  • Improving overall system performance by reallocating resources as needed.

Benefits

The benefits of this technology include:

  • Enhanced scalability and flexibility in resource allocation.
  • Improved user experience through optimized server performance.

Potential Commercial Applications

A potential commercial application for this technology could be:

  • Data centers and hosting providers looking to improve resource utilization and performance for their clients.

Possible Prior Art

One possible prior art for this technology could be:

  • Dynamic resource allocation algorithms used in cloud computing environments to optimize server performance.

Unanswered Questions

How does the device determine the optimal number of cells to transfer between regions?

The abstract does not provide details on the specific algorithm or method used to determine the number of cells to transfer.

What impact does transferring cells between regions have on overall system latency?

The abstract does not address how transferring cells between regions may affect system latency and user experience.


Original Abstract Submitted

An electronic device according to an embodiment includes: a scaling server configured to execute a first event occurring in a first region allocated a plurality of cells, at least one game server configured to execute a second event occurring in at least one second region adjacent to the first region, and at least one processor configured to process the scaling server and the at least one game server. The at least one processor configured to control at least one of the scaling server or the at least one game server so that at least one cell is transferred between the first region and the second region, based on a first load by the first event and a second load by the second event.