18527237. VOICE MESSAGE DISPLAY simplified abstract (Tencent Technology (Shenzhen) Company Limited)

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VOICE MESSAGE DISPLAY

Organization Name

Tencent Technology (Shenzhen) Company Limited

Inventor(s)

Wei Dai of Shenzhen (CN)

Kun Lu of Shenzhen (CN)

Qinghua Zhong of Shenzhen (CN)

Jun Wu of Shenzhen (CN)

Yingren Wang of Shenzhen (CN)

Rong Huang of Shenzhen (CN)

VOICE MESSAGE DISPLAY - A simplified explanation of the abstract

This abstract first appeared for US patent application 18527237 titled 'VOICE MESSAGE DISPLAY

Simplified Explanation

The patent application describes a method and terminal device for managing voice messages in a virtual world. The terminal device includes processing circuitry that obtains voice messages from user accounts and displays virtual characters corresponding to the messages in a virtual world based on their status (played or unplayed) and attributes.

  • The terminal device includes processing circuitry that obtains voice messages from user accounts.
  • The processing circuitry displays virtual characters in a virtual world corresponding to the voice messages.
  • The locations of the virtual characters in the virtual world are based on whether the messages are unplayed.
  • The virtual characters are based on the respective attributes of the voice messages.

Potential Applications

This technology could be applied in virtual reality communication platforms, online gaming environments, and interactive storytelling applications.

Problems Solved

This technology solves the problem of managing and organizing voice messages in a more engaging and interactive manner.

Benefits

The benefits of this technology include a more immersive and visually appealing way to interact with voice messages, making it easier to navigate and prioritize messages.

Potential Commercial Applications

One potential commercial application of this technology could be in virtual reality communication software for businesses or entertainment purposes.

Possible Prior Art

One possible prior art could be virtual reality applications that incorporate messaging systems or interactive avatars, but none that specifically focus on managing voice messages in a virtual world.

Unanswered Questions

How does this technology impact user engagement with voice messages compared to traditional methods?

This article does not provide specific data or studies on user engagement levels with voice messages using this technology versus traditional methods.

Are there any privacy concerns related to displaying voice messages in a virtual world?

The article does not address potential privacy issues that may arise from displaying voice messages in a virtual world and how they are managed to ensure user privacy and security.


Original Abstract Submitted

Aspects of this disclosure are directed to a method and a terminal device, and a computer-readable storage medium. The terminal device includes processing circuitry that obtains n voice messages from at least one user account. n is a positive integer. The processing circuitry displays a voice message presentation interface. The voice message presentation interface is configured to display virtual characters corresponding to the n voice messages in a virtual world. Locations of the n voice messages in the virtual world are based on whether the n voice messages are unplayed. The virtual characters can be based on respective message attributes of the n voice messages.