18475600. WEARABLE DEVICE AND ELECTRONIC DEVICE FOR PROVIDING FEEDBACK TO USER CROSS-REFERENCE TO RELATED APPLICATIONS simplified abstract (Samsung Electronics Co., Ltd.)

From WikiPatents
Jump to navigation Jump to search

WEARABLE DEVICE AND ELECTRONIC DEVICE FOR PROVIDING FEEDBACK TO USER CROSS-REFERENCE TO RELATED APPLICATIONS

Organization Name

Samsung Electronics Co., Ltd.

Inventor(s)

Soojung Bae of Suwon-si (KR)

Sunae Kim of Suwon-si (KR)

Sugyeong Kim of Suwon-si (KR)

Harkjoon Kim of Suwon-si (KR)

Heeyoung Cho of Suwon-si (KR)

Sungcheol Kim of Suwon-si (KR)

Hyunkyung Song of Suwon-si (KR)

Sangyoon Lee of Suwon-si (KR)

WEARABLE DEVICE AND ELECTRONIC DEVICE FOR PROVIDING FEEDBACK TO USER CROSS-REFERENCE TO RELATED APPLICATIONS - A simplified explanation of the abstract

This abstract first appeared for US patent application 18475600 titled 'WEARABLE DEVICE AND ELECTRONIC DEVICE FOR PROVIDING FEEDBACK TO USER CROSS-REFERENCE TO RELATED APPLICATIONS

Simplified Explanation

The patent application describes an electronic device that can communicate with a wearable device and apply an external force to a user. The electronic device includes a communication module, a display, a memory, and a processor. The processor executes a fitness application and controls the display to show the executed fitness application on the screen. The processor also receives state information indicating the sensing state of the wearable device and provides visual feedback corresponding to the sensing state through a specific area on the display.

  • The electronic device can communicate wirelessly with a wearable device.
  • The device has a display and memory to store and execute a fitness application.
  • The processor controls the display to show the fitness application and provide visual feedback.
  • The device can recognize the sensing state of the wearable device based on received state information.

Potential applications of this technology:

  • Fitness tracking and monitoring: The device can provide real-time feedback on user's motion and activity, helping them track their fitness progress.
  • Rehabilitation and physical therapy: The device can assist in monitoring and guiding users during rehabilitation exercises, ensuring proper form and technique.
  • Virtual reality gaming: The device can enhance the gaming experience by providing haptic feedback based on the user's movements in the game.

Problems solved by this technology:

  • Lack of real-time feedback: The device provides immediate visual feedback to the user, allowing them to make adjustments and improve their performance.
  • Inaccurate motion tracking: The device can accurately sense and track the user's motion, providing reliable data for analysis and monitoring.
  • Limited interaction with wearable devices: The device enables communication and interaction with wearable devices, expanding their capabilities and functionality.

Benefits of this technology:

  • Enhanced user experience: The visual feedback and interaction with the wearable device improve the overall user experience.
  • Improved fitness and performance: The real-time feedback helps users optimize their workouts and achieve better results.
  • Versatile applications: The technology can be applied in various fields, including fitness, healthcare, and gaming, offering a wide range of potential uses.


Original Abstract Submitted

An electronic device for communicating with a wearable device applying an external force to a user. The electronic device may include a communication module configured to establish a wireless communication link with the wearable device, a display, a memory configured to store a fitness application, and a processor configured to execute the fitness application and control the display so that a screen of the executed fitness application including a first area is displayed on the display. The processor may be configured to receive first state information indicating that the wearable device is in a sensing state for sensing a motion of the user through the communication module, recognize a state of the wearable device as the sensing state according to the received first state information, and control the display to provide visual feedback corresponding to the sensing state through the first area.