18463739. SYSTEM AND METHOD OF SPATIAL GROUPS IN MULTI-USER COMMUNICATION SESSIONS simplified abstract (Apple Inc.)
Contents
- 1 SYSTEM AND METHOD OF SPATIAL GROUPS IN MULTI-USER COMMUNICATION SESSIONS
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 SYSTEM AND METHOD OF SPATIAL GROUPS IN MULTI-USER COMMUNICATION SESSIONS - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
SYSTEM AND METHOD OF SPATIAL GROUPS IN MULTI-USER COMMUNICATION SESSIONS
Organization Name
Inventor(s)
Shih-Sang Chiu of Menlo Park CA (US)
Connor A. Smith of Sunnyvale CA (US)
Joseph P. Cerra of San Francisco CA (US)
Willem Mattelaer of San Jose CA (US)
SYSTEM AND METHOD OF SPATIAL GROUPS IN MULTI-USER COMMUNICATION SESSIONS - A simplified explanation of the abstract
This abstract first appeared for US patent application 18463739 titled 'SYSTEM AND METHOD OF SPATIAL GROUPS IN MULTI-USER COMMUNICATION SESSIONS
Simplified Explanation
The patent application is directed towards systems and methods for presenting content in a three-dimensional environment using electronic devices in a multi-user communication session.
- A first electronic device and a second electronic device are linked in a multi-user communication session to display a three-dimensional environment.
- The devices can be grouped in spatial groups within the session, and if one device changes states, the users may no longer be grouped together.
Potential Applications
This technology could be applied in virtual reality gaming, collaborative design projects, virtual meetings, and remote learning environments.
Problems Solved
This technology allows for a more immersive and interactive experience in multi-user communication sessions, enhancing collaboration and engagement among users.
Benefits
The benefits of this technology include improved communication, enhanced user experience, increased productivity in collaborative tasks, and the ability to create shared virtual spaces.
Potential Commercial Applications
Potential commercial applications of this technology include virtual reality platforms for gaming, virtual meeting software for businesses, educational platforms for remote learning, and design collaboration tools for professionals.
Possible Prior Art
Prior art in this field may include existing virtual reality communication platforms, multiplayer online games with shared virtual spaces, and collaborative design software with real-time editing capabilities.
Unanswered Questions
How does this technology ensure user privacy and data security in multi-user communication sessions?
The patent application does not provide details on how user privacy and data security are maintained in the multi-user communication sessions. It would be important to understand the measures in place to protect sensitive information and ensure a secure environment for users.
What are the system requirements for the electronic devices to support the three-dimensional environment display in the multi-user communication session?
The patent application does not specify the system requirements or technical specifications needed for the electronic devices to display the three-dimensional environment effectively. Understanding the hardware and software requirements would be essential for implementing this technology successfully.
Original Abstract Submitted
Some examples of the disclosure are directed to systems and methods for presenting content in a three-dimensional environment by one or more electronic devices in a multi-user communication session. In some examples, a first electronic device and a second electronic device are communicatively linked in a multi-user communication session, wherein the first electronic device and the second electronic device are configured to display a three-dimensional environment, respectively. In some examples, the first electronic device and the second electronic device are grouped in a first spatial group within the multi-user communication session. In some examples, if the second electronic device determines that the first electronic device changes states (and/or vice versa), the user of the first electronic device and the user of the second electronic device are no longer grouped into the same spatial group within the multi-user communication session.